Auxiliary struct holding any quadrilateral, represented by foour points.
Definition at line 34 of file CGeneralizedCylinder.h.
#include <mrpt/opengl/CGeneralizedCylinder.h>
Public Member Functions | |
| void | getAsPolygonUnsafe (mrpt::math::TPolygon3D &vec) const |
| Given a polygon with 4 already positions allocated, this method fills it with the quadrilateral points. More... | |
| TQuadrilateral (const mrpt::math::TPoint3D &p1, const mrpt::math::TPoint3D &p2, const mrpt::math::TPoint3D &p3, const mrpt::math::TPoint3D &p4) | |
| Constructor from 4 points. More... | |
| template<class T > | |
| TQuadrilateral (const T(&p)[4]) | |
| Construction from any array of four compatible objects. More... | |
| TQuadrilateral () | |
| Empty constructor. More... | |
| ~TQuadrilateral () | |
| Destructor. More... | |
Public Attributes | |
| mrpt::math::TPoint3D | points [4] |
| Quadrilateral`'s points. More... | |
| double | normal [3] |
| Normal vector. More... | |
Private Member Functions | |
| void | calculateNormal () |
| Automatically compute a vector normal to this quadrilateral. More... | |
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inline |
Constructor from 4 points.
Definition at line 62 of file CGeneralizedCylinder.h.
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inline |
Construction from any array of four compatible objects.
Definition at line 72 of file CGeneralizedCylinder.h.
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inline |
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inline |
Destructor.
Definition at line 83 of file CGeneralizedCylinder.h.
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private |
Automatically compute a vector normal to this quadrilateral.
Definition at line 33 of file CGeneralizedCylinder.cpp.
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inline |
Given a polygon with 4 already positions allocated, this method fills it with the quadrilateral points.
Definition at line 53 of file CGeneralizedCylinder.h.
| double mrpt::opengl::CGeneralizedCylinder::TQuadrilateral::normal[3] |
Normal vector.
Definition at line 48 of file CGeneralizedCylinder.h.
| mrpt::math::TPoint3D mrpt::opengl::CGeneralizedCylinder::TQuadrilateral::points[4] |
Quadrilateral`'s points.
Definition at line 44 of file CGeneralizedCylinder.h.
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