61                 writeToStreamRender(out);
    82                         readFromStreamRender(
in);
   103 #if MRPT_HAS_OPENGL_GLUT   105         for (it=m_objects.begin();it!=m_objects.end();++it++)
   108                         getAs<CTexturedObject>(*it)->loadTextureInOpenGL();
   110                         getAs<CSetOfObjects>(*it)->initializeAllTextures();
   129         ASSERTMSG_(newObject.pointer() != 
this, 
"Error: Trying to insert container into itself!");
   130         m_objects.push_back(newObject);
   144                 string  s( (*it)->GetRuntimeClass()->className );
   145                 if ((*it)->m_name.size())
   146                         s+= 
string(
" (") +(*it)->m_name + 
string(
")");
   155                         for (
size_t i=0;i<auxLst.
size();i++)
   156                                 lst.
add( 
string(
" ")+auxLst(i) );
   167                 if (it->pointer() == 
obj.pointer())
   173                         getAs<CSetOfObjects>(*it)->removeObject(
obj);
   184                 }       
else if (tmp<dist) dist=tmp;
   193                 p->setColor_u8(
r,
g,
b,
a);
   200         for_each(m_objects.begin(),m_objects.end(),
FSetColor(m_color.R=
c.R,m_color.G=
c.G,m_color.B=
c.B,m_color.A=
c.A));
   206         return find(m_objects.begin(),m_objects.end(),
obj)!=m_objects.end();
   237                 if ((*it)->m_name == str)
   241                         CRenderizablePtr ret = getAs<CSetOfObjects>(*it)->getByName(str);
   246         return CRenderizablePtr();
   253         bb_min = 
TPoint3D( std::numeric_limits<double>::max(), std::numeric_limits<double>::max(), std::numeric_limits<double>::max() );
   254         bb_max = 
TPoint3D(-std::numeric_limits<double>::max(),-std::numeric_limits<double>::max(),-std::numeric_limits<double>::max() );
   258                 TPoint3D child_bbmin( std::numeric_limits<double>::max(), std::numeric_limits<double>::max(), std::numeric_limits<double>::max() );
   259                 TPoint3D child_bbmax(-std::numeric_limits<double>::max(),-std::numeric_limits<double>::max(),-std::numeric_limits<double>::max() );
   260                 (*it)->getBoundingBox(child_bbmin, child_bbmax);
   272         m_pose.composePoint(bb_min, bb_min);
   273         m_pose.composePoint(bb_max, bb_max);
 
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL. 
 
A base class for all OpenGL objects with loadable textures. 
 
A set of object, which are referenced to the coordinates framework established in this object...
 
CSetOfObjects()
Default constructor. 
 
virtual CRenderizable & setColorA_u8(const uint8_t a)
Color components in the range [0,255]. 
 
virtual ~CSetOfObjects()
Private, virtual destructor: only can be deleted from smart pointers. 
 
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files. 
 
The base class of 3D objects that can be directly rendered through OpenGL. 
 
virtual CRenderizable & setColorA_u8(const uint8_t a) MRPT_OVERRIDE
Color components in the range [0,255]. 
 
virtual CRenderizable & setColorR_u8(const uint8_t r)
Color components in the range [0,255]. 
 
const Scalar * const_iterator
 
const_iterator find(const KEY &key) const
 
double z
X,Y,Z coordinates. 
 
virtual CRenderizable & setColor_u8(const mrpt::utils::TColor &c) MRPT_OVERRIDE
 
GLsizei GLsizei GLuint * obj
 
void clear()
Clear the contents of this container. 
 
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const
Introduces a pure virtual method responsible for writing to a CStream. 
 
#define IS_DERIVED(ptrObj, class_name)
Evaluates to true if the given pointer to an object (derived from mrpt::utils::CSerializable) is an i...
 
virtual CRenderizable & setColorB_u8(const uint8_t b) MRPT_OVERRIDE
Color components in the range [0,255]. 
 
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
 
A class for storing a list of text lines. 
 
This base provides a set of functions for maths stuff. 
 
virtual CRenderizable & setColorB_u8(const uint8_t b)
Color components in the range [0,255]. 
 
virtual CRenderizable & setColorG_u8(const uint8_t g)
Color components in the range [0,255]. 
 
void dumpListOfObjects(mrpt::utils::CStringList &lst)
Retrieves a list of all objects in text form. 
 
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations. 
 
bool contains(const CRenderizablePtr &obj) const
 
void render() const MRPT_OVERRIDE
Render child objects. 
 
virtual CRenderizable & setColorG_u8(const uint8_t g) MRPT_OVERRIDE
Color components in the range [0,255]. 
 
GLsizei const GLchar ** string
 
void keep_max(T &var, const K test_val)
If the second argument is above the first one, set the first argument to this higher value...
 
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
 
void insert(const CRenderizablePtr &newObject)
Insert a new object to the list. 
 
size_t size() const
Returns the number of text lines in the list. 
 
#define CLASS_ID_NAMESPACE(class_name, namespaceName)
Access to runtime class ID for a defined class name. 
 
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. 
 
void removeObject(const CRenderizablePtr &obj)
Removes the given object from the scene (it also deletes the object to free its memory). 
 
virtual CRenderizable & setColorR_u8(const uint8_t r) MRPT_OVERRIDE
Color components in the range [0,255]. 
 
GLdouble GLdouble GLdouble r
 
void keep_min(T &var, const K test_val)
If the second argument is below the first one, set the first argument to this lower value...
 
A class used to store a 3D pose (a 3D translation + a rotation in 3D). 
 
virtual bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const MRPT_OVERRIDE
Simulation of ray-trace, given a pose. 
 
#define IS_CLASS(ptrObj, class_name)
Evaluates to true if the given pointer to an object (derived from mrpt::utils::CSerializable) is of t...
 
The namespace for 3D scene representation and rendering. 
 
CRenderizablePtr getByName(const std::string &str)
Returns the first object with a given name, or a NULL pointer if not found. 
 
void readFromStream(mrpt::utils::CStream &in, int version)
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
 
FSetColor(uint8_t R, uint8_t G, uint8_t B, uint8_t A)
 
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
 
void initializeAllTextures()
Initializes all textures in the scene (See opengl::CTexturedPlane::loadTextureInOpenGL) ...
 
void OPENGL_IMPEXP renderSetOfObjects(const mrpt::opengl::CListOpenGLObjects &objs)
For each object in the list: 
 
unsigned __int32 uint32_t
 
virtual void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const MRPT_OVERRIDE
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
 
#define ASSERTMSG_(f, __ERROR_MSG)
 
GLubyte GLubyte GLubyte a
 
void operator()(CRenderizablePtr &p)
 
void add(const std::string &str)
Appends a new string at the end of the string list.