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CTexturedPlane.cpp
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1 /* +---------------------------------------------------------------------------+
2  | Mobile Robot Programming Toolkit (MRPT) |
3  | http://www.mrpt.org/ |
4  | |
5  | Copyright (c) 2005-2017, Individual contributors, see AUTHORS file |
6  | See: http://www.mrpt.org/Authors - All rights reserved. |
7  | Released under BSD License. See details in http://www.mrpt.org/License |
8  +---------------------------------------------------------------------------+ */
9 
10 #include "opengl-precomp.h" // Precompiled header
11 
12 
14 #include <mrpt/utils/CStream.h>
16 
17 #include "opengl_internals.h"
18 
19 using namespace mrpt;
20 using namespace mrpt::opengl;
21 using namespace mrpt::poses;
22 using namespace mrpt::utils;
23 using namespace mrpt::math;
24 using namespace std;
25 
27 
28 CTexturedPlanePtr CTexturedPlane::Create(
29  float x_min,
30  float x_max,
31  float y_min,
32  float y_max)
33 {
34  return CTexturedPlanePtr( new CTexturedPlane(x_min, x_max, y_min, y_max) );
35 }
36 /*---------------------------------------------------------------
37  CTexturedPlane
38  ---------------------------------------------------------------*/
40  float x_min,
41  float x_max,
42  float y_min,
43  float y_max
44  ) :
45  polygonUpToDate(false)
46 {
47  // Copy data:
48  m_xMin = x_min;
49  m_xMax = x_max;
50  m_yMin = y_min;
51  m_yMax = y_max;
52 }
53 
54 
55 /*---------------------------------------------------------------
56  ~CTexturedPlane
57  ---------------------------------------------------------------*/
59 {
60 }
61 
62 /*---------------------------------------------------------------
63  render
64  ---------------------------------------------------------------*/
66 {
67 #if MRPT_HAS_OPENGL_GLUT
69 
70  // Compute the exact texture coordinates:
71  m_tex_x_min = 0;
72  m_tex_x_max = 1.0f-((float)m_pad_x_right) / r_width;
73  m_tex_y_min = 0;
74  m_tex_y_max = 1.0f-((float)m_pad_y_bottom) / r_height;
75 
78 
80  glVertex3f( m_xMin, m_yMin,0 );
81 
83  glVertex3f( m_xMax, m_yMin,0 );
84 
86  glVertex3f( m_xMax, m_yMax,0 );
87 
89  glVertex3f( m_xMin, m_yMax,0 );
90 
91  glEnd();
93 
94  MRPT_END
95 #endif
96 }
97 
98 /*---------------------------------------------------------------
99  Implements the writing to a CStream capability of
100  CSerializable objects
101  ---------------------------------------------------------------*/
103 {
104  if (version)
105  *version = 2;
106  else
107  {
108  writeToStreamRender(out);
109 
110  out << m_xMin << m_xMax;
111  out << m_yMin << m_yMax;
112 
114  }
115 }
116 
117 /*---------------------------------------------------------------
118  Implements the reading from a CStream capability of
119  CSerializable objects
120  ---------------------------------------------------------------*/
122 {
123  switch(version)
124  {
125  case 0:
126  {
129  in >> m_xMin >> m_xMax;
130  in >> m_yMin >> m_yMax;
131 
133 
134  } break;
135  case 1:
136  case 2:
137  {
139 
140  in >> m_xMin >> m_xMax;
141  in >> m_yMin >> m_yMax;
142 
143  if (version>=2)
144  {
146  }
147  else
148  { // Old version.
152  {
155  }
156  else
158  }
159 
160  } break;
161  default:
163 
164  };
166 }
167 
168 bool CTexturedPlane::traceRay(const mrpt::poses::CPose3D &o,double &dist) const {
169  if (!polygonUpToDate) updatePoly();
170  return math::traceRay(tmpPoly,o-this->m_pose,dist);
171 }
172 
174  TPolygon3D poly(4);
175  poly[0].x=poly[1].x=m_xMin;
176  poly[2].x=poly[3].x=m_xMax;
177  poly[0].y=poly[3].y=m_yMin;
178  poly[1].y=poly[2].y=m_yMax;
179  for (size_t i=0;i<4;i++) poly[i].z=0;
180  tmpPoly.resize(1);
181  tmpPoly[0]=poly;
182  polygonUpToDate=true;
183 }
184 
185 
187 {
188  bb_min.x = std::min(m_xMin, m_xMax);
189  bb_min.y = std::min(m_yMin, m_yMax);
190  bb_min.z = 0;
191 
192  bb_max.x = std::max(m_xMin, m_xMax);
193  bb_max.y = std::max(m_yMin, m_yMax);
194  bb_max.z = 0;
195 
196  // Convert to coordinates of my parent:
197  m_pose.composePoint(bb_min, bb_min);
198  m_pose.composePoint(bb_max, bb_max);
199 }
void assignImage(const mrpt::utils::CImage &img, const mrpt::utils::CImage &imgAlpha)
Assigns a texture and a transparency image, and enables transparency (If the images are not 2^N x 2^M...
void writeToStreamRender(utils::CStream &out) const
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL.
Definition: zip.h:16
GLdouble GLdouble z
Definition: glext.h:3734
#define min(a, b)
A base class for all OpenGL objects with loadable textures.
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files.
bool BASE_IMPEXP traceRay(const std::vector< TPolygonWithPlane > &vec, const mrpt::poses::CPose3D &pose, double &dist)
Fast ray tracing method using polygons&#39; properties.
Definition: geometry.cpp:1996
virtual ~CTexturedPlane()
Private, virtual destructor: only can be deleted from smart pointers.
#define GL_CULL_FACE
Definition: glew.h:378
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated) ...
STL namespace.
double z
X,Y,Z coordinates.
A 2D plane in the XY plane with a texture image.
mrpt::poses::CPose3D m_pose
6D pose wrt the parent coordinate reference. This class automatically holds the cached 3x3 rotation m...
Definition: CRenderizable.h:55
virtual bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const MRPT_OVERRIDE
Simulation of ray-trace, given a pose.
virtual void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const MRPT_OVERRIDE
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
void composePoint(double lx, double ly, double lz, double &gx, double &gy, double &gz, mrpt::math::CMatrixFixedNumeric< double, 3, 3 > *out_jacobian_df_dpoint=NULL, mrpt::math::CMatrixFixedNumeric< double, 3, 6 > *out_jacobian_df_dpose=NULL, mrpt::math::CMatrixFixedNumeric< double, 3, 6 > *out_jacobian_df_dse3=NULL, bool use_small_rot_approx=false) const
An alternative, slightly more efficient way of doing with G and L being 3D points and P this 6D pose...
Definition: CPose3D.cpp:427
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
Definition: CStream.h:38
void render_texturedobj() const MRPT_OVERRIDE
Must be implemented by derived classes.
This base provides a set of functions for maths stuff.
Definition: CArrayNumeric.h:19
#define MRPT_END
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const
Introduces a pure virtual method responsible for writing to a CStream.
bool m_enableTransparency
Of the texture using "m_textureImageAlpha".
#define GL_QUADS
Definition: glew.h:275
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
void readFromStreamRender(mrpt::utils::CStream &in)
int version
Definition: mrpt_jpeglib.h:898
GLAPI void GLAPIENTRY glBegin(GLenum mode)
void readFromStream(mrpt::utils::CStream &in, int version)
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
void writeToStreamTexturedObject(mrpt::utils::CStream &out) const
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
Definition: CPoint.h:17
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
std::vector< mrpt::math::TPolygonWithPlane > tmpPoly
Used for ray-tracing.
int m_pad_y_bottom
The size of the fill in pixels in the textured image, w.r.t the image passed by the user...
#define MRPT_START
static void checkOpenGLError()
Checks glGetError and throws an exception if an error situation is found.
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
Definition: CPose3D.h:72
mrpt::utils::CImage m_textureImage
GLuint in
Definition: glext.h:6301
The namespace for 3D scene representation and rendering.
GLAPI void GLAPIENTRY glEnd(void)
int r_height
Size of the texture image, rounded up to next power of 2.
GLAPI void GLAPIENTRY glTexCoord2d(GLdouble s, GLdouble t)
CTexturedPlane(float x_min=-1, float x_max=1, float y_min=-1, float y_max=1)
Constructor.
Lightweight 3D point.
GLAPI void GLAPIENTRY glDisable(GLenum cap)
3D polygon, inheriting from std::vector<TPoint3D>
mrpt::utils::CImage m_textureImageAlpha
void readFromStreamTexturedObject(mrpt::utils::CStream &in)



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