24 template <
typename node_pose_t, 
typename world_limits_t, 
typename tree_t>
    36         double xyzcorners_scale; 
    41                 double max_veh_radius = 0.;
    42                 if (!
params.robot_shape.empty())
    44                         gl_veh_shape->appendLine(
    47                         for (
size_t i = 2; i <= 
params.robot_shape.size(); i++)
    49                                 const size_t idx = i % 
params.robot_shape.size();
    51                                 gl_veh_shape->appendLineStrip(
params.robot_shape[idx].x, 
params.robot_shape[idx].y, 0);
    54                 else if (
params.robot_shape_circular_radius>0)
    56                         const int NUM_VERTICES = 10;
    57                         const double R = 
params.robot_shape_circular_radius;
    58                         for (
int i = 0; i <= NUM_VERTICES; i++)
    60                                 const size_t idx = i % NUM_VERTICES;
    61                                 const size_t idxn = (i + 1) % NUM_VERTICES;
    62                                 const double ang = idx * 2 * 
M_PI / (NUM_VERTICES - 1);
    63                                 const double angn = idxn * 2 * 
M_PI / (NUM_VERTICES - 1);
    64                                 gl_veh_shape->appendLine(
    65                                         R*cos(ang), 
R*sin(ang), 0,
    66                                         R*cos(angn), 
R*sin(angn), 0);
    71                 xyzcorners_scale = max_veh_radius * 0.5;
    89                 string m_name = 
"X_rand";
    91                 obj->enableShowName();
   100                 string m_name = 
"X_near";
   101                 obj->setName(m_name);
   102                 obj->enableShowName();
   108         typename tree_t::path_t  best_path;
   113         std::set<const typename tree_t::edge_t*> edges_best_path, edges_best_path_decim;
   114         if (!best_path.empty())
   120                         if (it->edge_to_parent)
   121                                 edges_best_path.insert(it->edge_to_parent);
   127                         if (it->edge_to_parent)
   128                                 edges_best_path_decim.insert(it->edge_to_parent);
   129                         if (it == it_end_1) 
break;
   131                                 if (it == it_end || it == it_end_1) 
break;
   142                 vehShape->setPose(shapePose);
   148                 const typename tree_t::node_map_t & lstNodes = result.
move_tree.getAllNodes();
   152                         const typename tree_t::node_t & node = itNode->second;
   157                                 parent_state = lstNodes.find(node.parent_id)->second.state;
   161                         const bool is_new_one = (itNode == (lstNodes.end() - 1));
   162                         const bool is_best_path = edges_best_path.count(node.edge_to_parent) != 0;
   163                         const bool is_best_path_and_draw_shape = edges_best_path_decim.count(node.edge_to_parent) != 0;
   167                                 const float corner_scale = xyzcorners_scale* (is_new_one ? 1.5f : 1.0f);
   174                                 if (is_best_path_and_draw_shape)
   179                                         vehShape->setPose(shapePose);
   224                 string m_name = 
"X_new";
   225                 obj->setName(m_name);
   226                 obj->enableShowName();
   260                 obj->setName(
"START");
   261                 obj->enableShowName();
   270                 string m_name = 
"GOAL";
   271                 obj->setName(m_name);
   272                 obj->enableShowName();
 mrpt::utils::TColor color_goal
END indication color. 
 
double vehicle_shape_z
(Default=0.01) Height (Z coordinate) for the vehicle shapes. Helps making it in the "first plane" ...
 
#define ASSERT_ABOVE_(__A, __B)
 
virtual void renderPathAsSimpleLine(const uint16_t k, mrpt::opengl::CSetOfLines &gl_obj, const double decimate_distance=0.1, const double max_path_distance=-1.0) const
Returns the representation of one trajectory of this PTG as a 3D OpenGL object (a simple curved line)...
 
CSetOfObjectsPtr OPENGL_IMPEXP CornerXYZ(float scale=1.0)
Returns three arrows representing a X,Y,Z 3D corner. 
 
const mrpt::maps::CPointsMap * local_obs_from_nearest_pose
 
const mrpt::poses::CPose2D * x_rand_pose
 
const Scalar * const_iterator
 
mrpt::math::TPoint3D log_msg_position
 
GLsizei GLsizei GLuint * obj
 
mrpt::utils::TColor color_ground_xy_grid
 
mrpt::utils::TNodeID highlight_path_to_node_id
Highlight the path from root towards this node (usually, the target) 
 
double xyzcorners_scale
A scale factor to all XYZ corners (default=0, means auto determien from vehicle shape) ...
 
bool highlight_last_added_edge
(Default=false) 
 
static CSetOfLinesPtr Create()
 
This is the base class for any user-defined PTG. 
 
void insert(const CRenderizablePtr &newObject, const std::string &viewportName=std::string("main"))
Insert a new object into the scene, in the given viewport (by default, into the "main" viewport)...
 
mrpt::nav::TListPTGPtr m_PTGs
 
CSetOfObjectsPtr OPENGL_IMPEXP CornerXYZSimple(float scale=1.0, float lineWidth=1.0)
Returns three arrows representing a X,Y,Z 3D corner (just thick lines instead of complex arrows for f...
 
Options for renderMoveTree() 
 
double vehicle_line_width
Robot line width for visualization - default 2.0. 
 
mrpt::utils::TColor color_optimal_edge
 
static CText3DPtr Create()
 
GLsizei const GLchar ** string
 
double ground_xy_grid_frequency
(Default=10 meters) Set to 0 to disable 
 
const mrpt::poses::CPose2D * x_nearest_pose
 
bool draw_obstacles
(Default=true) 
 
static CGridPlaneXYPtr Create()
 
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. 
 
int point_size_local_obstacles
 
A class used to store a 2D pose, including the 2D coordinate point and a heading (phi) angle...
 
A class used to store a 3D pose (a 3D translation + a rotation in 3D). 
 
const mrpt::poses::CPose2D * new_state
 
Lightweight 3D pose (three spatial coordinates, plus three angular coordinates). 
 
mrpt::utils::TColor color_vehicle
Robot color. 
 
This class allows the user to create, load, save, and render 3D scenes using OpenGL primitives...
 
size_t draw_shape_decimation
(Default=1) Draw one out of N vehicle shapes along the highlighted path 
 
mrpt::utils::TColor color_last_edge
 
mrpt::utils::TColor color_start
START indication color. 
 
mrpt::utils::TColor color_obstacles
obstacles color 
 
static CPointCloudPtr Create()
 
void renderMoveTree(mrpt::opengl::COpenGLScene &scene, const TPlannerInputTempl< node_pose_t, world_limits_t > &pi, const TPlannerResultTempl< tree_t > &result, const TRenderPlannedPathOptions &options)
 
A set of independent lines (or segments), one line with its own start and end positions (X...
 
GLenum const GLfloat * params
 
mrpt::utils::TColor color_normal_edge
 
void keep_max(T &var, const K test_val)
If the second argument is above the first one, set the first argument to this higher value...
 
mrpt::utils::TColor color_local_obstacles
local obstacles color 
 
tree_t move_tree
The generated motion tree that explores free space starting at "start".