10 #define XSQUATERNION_H    22 #define XSQUATERNION_INITIALIZER { { { XsMath_zero, XsMath_zero, XsMath_zero, XsMath_zero } } }   109                 for (
int i = 0; i < 4; ++i)
   164         inline bool empty()
 const   224                 return  m_w == other.
m_w &&
 XSTYPES_DLL_API XsReal XsQuaternion_normalized(const XsQuaternion *thisPtr, XsQuaternion *dest)
 
bool operator==(const TPoint2D &p1, const TPoint2D &p2)
Exact comparison between 2D points. 
 
EIGEN_STRONG_INLINE bool empty() const
 
GLboolean GLenum GLenum GLvoid * values
 
XSTYPES_DLL_API const XsReal XsMath_zero
 
GLdouble GLdouble GLdouble GLdouble q
 
XsReal m_z
Stores the z component of the quaternion. 
 
size_t XsSize
XsSize must be unsigned number! 
 
GLubyte GLubyte GLubyte GLubyte w
 
XSTYPES_DLL_API int XsQuaternion_equal(XsQuaternion const *a, XsQuaternion const *b)
 
XsReal m_data[4]
Stores the quaternion in an array of four elements. 
 
XsReal m_y
Stores the y component of the quaternion. 
 
XSTYPES_DLL_API void XsQuaternion_copy(XsQuaternion *copy, XsQuaternion const *src)
 
VALUE & operator[](const KEY &key)
Write/read via [i] operator, that creates an element if it didn't exist already. 
 
XSTYPES_DLL_API void XsQuaternion_inverse(const XsQuaternion *thisPtr, XsQuaternion *dest)
 
Eigen::Matrix< dataType, 4, 4 > inverse(Eigen::Matrix< dataType, 4, 4 > &pose)
 
struct XsQuaternion XsQuaternion
 
EIGEN_STRONG_INLINE void assign(const Scalar v)
 
XSTYPES_DLL_API void XsQuaternion_swap(XsQuaternion *a, XsQuaternion *b)
 
XSTYPES_DLL_API int XsQuaternion_empty(const XsQuaternion *thisPtr)
 
void normalize(Scalar valMin, Scalar valMax)
Scales all elements such as the minimum & maximum values are shifted to the given values...
 
XSTYPES_DLL_API void XsQuaternion_fromRotationMatrix(XsQuaternion *thisPtr, const struct XsMatrix *ori)
 
XSTYPES_DLL_API void XsQuaternion_destruct(XsQuaternion *thisPtr)
 
XSTYPES_DLL_API void XsQuaternion_multiply(const XsQuaternion *left, const XsQuaternion *right, XsQuaternion *dest)
 
double XsReal
Defines the floating point type used by the Xsens libraries. 
 
XSTYPES_DLL_API XsReal XsQuaternion_normalize(XsQuaternion *thisPtr)
 
XsReal m_w
Stores the w component of the quaternion. 
 
GLsizei GLsizei GLenum GLenum const GLvoid * data
 
GLubyte GLubyte GLubyte a
 
TPoint3D operator-(const TPoint3D &p1)
Unary minus operator for 3D points. 
 
XSTYPES_DLL_API void XsQuaternion_fromEulerAngles(XsQuaternion *thisPtr, const struct XsEuler *src)
 
std::vector< T1 > & operator*=(std::vector< T1 > &a, const std::vector< T2 > &b)
a*=b (element-wise multiplication) 
 
XsReal m_x
Stores the x component of the quaternion. 
 
std::vector< T1 > operator*(const std::vector< T1 > &a, const std::vector< T2 > &b)
a*b (element-wise multiplication) 
 
GLint GLenum GLboolean normalized
 
XSTYPES_DLL_API const XsQuaternion * XsQuaternion_identity(void)