61 const std::vector<BASE::array_parameter_t>& in_pts,
62 std::vector<BASE::array_point_t>& out_pts)
const override;
virtual ~CEllipsoid3D() override=default
void setNumberOfSegments(const uint32_t numSegments)
Set the number of segments of the surface/curve (higher means with greater resolution) ...
bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Ray tracing.
void transformFromParameterSpace(const std::vector< BASE::array_parameter_t > &in_pts, std::vector< BASE::array_point_t > &out_pts) const override
To be implemented by derived classes: maps, using some arbitrary space transformation, a list of points defining an ellipsoid in parameter space into their corresponding points in 2D/3D space.
A class that generalizes the concept of an ellipsoid to arbitrary parameterizations of uncertainty sh...
void set3DsegmentsCount(unsigned int N)
The number of segments of a 3D ellipse (in both "axes") (default=20)
A 3D ellipsoid, centered at zero with respect to this object pose.
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
The namespace for 3D scene representation and rendering.
#define DEFINE_SERIALIZABLE(class_name, NS)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...