MRPT
1.9.9
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Definition at line 22 of file DefaultShaders.h.
#include <mrpt/opengl/DefaultShaders.h>
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static constexpr shader_id_t | POINTS = 0 |
static constexpr shader_id_t | WIREFRAME = 1 |
static constexpr shader_id_t | TEXT = 2 |
static constexpr shader_id_t | TRIANGLES = 3 |
static constexpr shader_id_t | TEXTURED_TRIANGLES = 4 |
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Definition at line 24 of file DefaultShaders.h.
Referenced by mrpt::opengl::LoadDefaultShader(), mrpt::opengl::COpenGLViewport::loadDefaultShaders(), mrpt::opengl::CSetOfLines::render(), mrpt::opengl::CMesh3D::render(), mrpt::opengl::CAssimpModel::render(), mrpt::opengl::CVectorField2D::render(), mrpt::opengl::CPlanarLaserScan::render(), mrpt::opengl::CVectorField3D::render(), mrpt::opengl::COctoMapVoxels::render(), mrpt::opengl::CRenderizableShaderPoints::requiredShaders(), mrpt::opengl::CSetOfLines::requiredShaders(), mrpt::opengl::CMesh3D::requiredShaders(), mrpt::opengl::CAssimpModel::requiredShaders(), mrpt::opengl::CVectorField2D::requiredShaders(), mrpt::opengl::CPlanarLaserScan::requiredShaders(), mrpt::opengl::CVectorField3D::requiredShaders(), and mrpt::opengl::COctoMapVoxels::requiredShaders().
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Definition at line 26 of file DefaultShaders.h.
Referenced by mrpt::opengl::LoadDefaultShader(), mrpt::opengl::COpenGLViewport::loadDefaultShaders(), mrpt::opengl::CRenderizableShaderText::requiredShaders(), and mrpt::opengl::CText::requiredShaders().
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Definition at line 27 of file DefaultShaders.h.
Referenced by mrpt::opengl::LoadDefaultShader(), mrpt::opengl::COpenGLViewport::loadDefaultShaders(), mrpt::opengl::CGeneralizedEllipsoidTemplate< 3 >::render(), mrpt::opengl::CMesh3D::render(), mrpt::opengl::CBox::render(), mrpt::opengl::CAssimpModel::render(), mrpt::opengl::CPolyhedron::render(), mrpt::opengl::CVectorField2D::render(), mrpt::opengl::CColorBar::render(), mrpt::opengl::CFrustum::render(), mrpt::opengl::CPlanarLaserScan::render(), mrpt::opengl::COctoMapVoxels::render(), mrpt::opengl::CRenderizableShaderTriangles::requiredShaders(), mrpt::opengl::CBox::requiredShaders(), mrpt::opengl::CAssimpModel::requiredShaders(), mrpt::opengl::CMesh3D::requiredShaders(), mrpt::opengl::CPolyhedron::requiredShaders(), mrpt::opengl::CColorBar::requiredShaders(), mrpt::opengl::CVectorField2D::requiredShaders(), mrpt::opengl::CFrustum::requiredShaders(), mrpt::opengl::CPlanarLaserScan::requiredShaders(), mrpt::opengl::CGeneralizedEllipsoidTemplate< 3 >::requiredShaders(), mrpt::opengl::COctoMapVoxels::requiredShaders(), and mrpt::opengl::CAngularObservationMesh::requiredShaders().
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Definition at line 25 of file DefaultShaders.h.
Referenced by mrpt::opengl::LoadDefaultShader(), mrpt::opengl::COpenGLViewport::loadDefaultShaders(), mrpt::opengl::CGeneralizedEllipsoidTemplate< 3 >::render(), mrpt::opengl::CSetOfLines::render(), mrpt::opengl::CMesh3D::render(), mrpt::opengl::CBox::render(), mrpt::opengl::CAssimpModel::render(), mrpt::opengl::CMesh::render(), mrpt::opengl::CPolyhedron::render(), mrpt::opengl::CVectorField2D::render(), mrpt::opengl::CColorBar::render(), mrpt::opengl::CFrustum::render(), mrpt::opengl::CPlanarLaserScan::render(), mrpt::opengl::CVectorField3D::render(), mrpt::opengl::COctoMapVoxels::render(), mrpt::opengl::CRenderizableShaderWireFrame::requiredShaders(), mrpt::opengl::CSetOfLines::requiredShaders(), mrpt::opengl::CBox::requiredShaders(), mrpt::opengl::CAssimpModel::requiredShaders(), mrpt::opengl::CMesh::requiredShaders(), mrpt::opengl::CMesh3D::requiredShaders(), mrpt::opengl::CColorBar::requiredShaders(), mrpt::opengl::CPolyhedron::requiredShaders(), mrpt::opengl::CVectorField2D::requiredShaders(), mrpt::opengl::CSetOfObjects::requiredShaders(), mrpt::opengl::CFrustum::requiredShaders(), mrpt::opengl::CPlanarLaserScan::requiredShaders(), mrpt::opengl::CVectorField3D::requiredShaders(), mrpt::opengl::CGeneralizedEllipsoidTemplate< 3 >::requiredShaders(), mrpt::opengl::COctoMapVoxels::requiredShaders(), and mrpt::opengl::CAngularObservationMesh::requiredShaders().
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