15 #include <Eigen/Dense>    29     const std::vector<BASE::array_parameter_t>& in_pts,
    30     std::vector<BASE::array_point_t>& out_pts)
 const    35     const size_t N = in_pts.size();
    37     for (
size_t i = 0; i < N; i++)
    39         const double inv_range = in_pts[i][0];
    40         const double yaw = in_pts[i][1];
    41         const double range = inv_range < 0
    43                                  : (inv_range != 0 ? 1. / inv_range : 0);
    44         out_pts[i][0] = 
d2f(range * cos(yaw));
    45         out_pts[i][1] = 
d2f(range * sin(yaw));
    55     writeToStreamRender(
out);
    56     BASE::thisclass_writeToStream(
out);
    58     out << m_underflowMaxRange;
    67             readFromStreamRender(in);
    68             BASE::thisclass_readFromStream(in);
    70             in >> m_underflowMaxRange;
 
void notifyChange() const
Call to enable calling renderUpdateBuffers() before the next render() rendering iteration. 
 
An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw) variable. 
 
void serializeTo(mrpt::serialization::CArchive &out) const override
Pure virtual method for writing (serializing) to an abstract archive. 
 
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations. 
 
float d2f(const double d)
shortcut for static_cast<float>(double) 
 
This base provides a set of functions for maths stuff. 
 
void serializeFrom(mrpt::serialization::CArchive &in, uint8_t serial_version) override
Pure virtual method for reading (deserializing) from an abstract archive. 
 
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. 
 
Virtual base class for "archives": classes abstracting I/O streams. 
 
mrpt::vision::TStereoCalibResults out
 
This file implements matrix/vector text and binary serialization. 
 
Renderizable generic renderer for objects using the wireframe shader. 
 
IMPLEMENTS_SERIALIZABLE(CEllipsoidInverseDepth2D, CRenderizableShaderWireFrame, mrpt::opengl) void CEllipsoidInverseDepth2D
 
The namespace for 3D scene representation and rendering. 
 
uint8_t serializeGetVersion() const override
Must return the current versioning number of the object. 
 
void transformFromParameterSpace(const std::vector< BASE::array_parameter_t > &in_pts, std::vector< BASE::array_point_t > &out_pts) const override
To be implemented by derived classes: maps, using some arbitrary space transformation, a list of points defining an ellipsoid in parameter space into their corresponding points in 2D/3D space.