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MRPT
2.0.0
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#include <mrpt/core/bits_math.h>#include <mrpt/core/exceptions.h>#include <mrpt/img/TColor.h>#include <mrpt/math/TPoint2D.h>#include <mrpt/math/TPoint3D.h>#include <mrpt/math/TPolygon3D.h>#include <mrpt/serialization/serialization_frwds.h>#include <array>Go to the source code of this file.
Classes | |
| struct | mrpt::opengl::TTriangle |
| A triangle (float coordinates) with RGBA colors (u8) and UV (texture coordinates) for each vertex. More... | |
| struct | mrpt::opengl::TTriangle::Vertex |
Namespaces | |
| mrpt::opengl | |
| The namespace for 3D scene representation and rendering. | |
| Page generated by Doxygen 1.8.14 for MRPT 2.0.0 Git: b38439d21 Tue Mar 31 19:58:06 2020 +0200 at miƩ abr 1 00:50:30 CEST 2020 |