68 const std::vector<BASE::array_parameter_t>& in_pts,
69 std::vector<BASE::array_point_t>& out_pts)
const override;
void transformFromParameterSpace(const std::vector< BASE::array_parameter_t > &in_pts, std::vector< BASE::array_point_t > &out_pts) const override
To be implemented by derived classes: maps, using some arbitrary space transformation, a list of points defining an ellipsoid in parameter space into their corresponding points in 2D/3D space.
The base class of 3D objects that can be directly rendered through OpenGL.
An especial "ellipsoid" in 3D computed as the uncertainty iso-surfaces of a (inv_range,yaw,pitch) variable.
~CEllipsoidInverseDepth3D() override=default
Private, virtual destructor: only can be deleted from smart pointers.
float getUnderflowMaxRange() const
CEllipsoidInverseDepth3D()=default
Constructor.
A class that generalizes the concept of an ellipsoid to arbitrary parameterizations of uncertainty sh...
The namespace for 3D scene representation and rendering.
float m_underflowMaxRange
#define DEFINE_SERIALIZABLE(class_name, NS)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...
void setUnderflowMaxRange(const float maxRange)
The maximum range to be used as a correction when a point of the ellipsoid falls in the negative rang...