MRPT
2.0.1
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#include <mrpt/math/TPoint3D.h>
#include <mrpt/opengl/COctreePointRenderer.h>
#include <mrpt/opengl/CRenderizableShaderPoints.h>
#include <mrpt/opengl/PLY_import_export.h>
#include <mrpt/opengl/pointcloud_adapters.h>
Go to the source code of this file.
Classes | |
class | mrpt::opengl::CPointCloud |
A cloud of points, all with the same color or each depending on its value along a particular coordinate axis. More... | |
class | mrpt::opengl::PointCloudAdapter< mrpt::opengl::CPointCloud > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::opengl::CPointCloud> More... | |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
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