MRPT
2.0.1
mrpt
opengl
pointcloud_adapters.h
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/* +------------------------------------------------------------------------+
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| Mobile Robot Programming Toolkit (MRPT) |
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| https://www.mrpt.org/ |
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| |
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| Copyright (c) 2005-2020, Individual contributors, see AUTHORS file |
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| See: https://www.mrpt.org/Authors - All rights reserved. |
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| Released under BSD License. See: https://www.mrpt.org/License |
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+------------------------------------------------------------------------+ */
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#pragma once
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#include <cstdint>
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namespace
mrpt::opengl
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{
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/** \defgroup mrpt_adapters_grp Pointcloud adapter (wrapper) template classes
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(in #include <mrpt/opengl/pointcloud_adapters.h>) \addtogroup mrpt_opengl_grp
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*/
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/** \addtogroup mrpt_adapters_grp
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* @{ */
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/** An adapter to different kinds of point cloud object.
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* Implemented as a pure C++ template with specializations for the highest
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* flexibility and efficiency in compiler-generated implementations.
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* Usage:
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* \code
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* PC my_obj;
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* my_obj.specific_methods();
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* // ...
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* PointCloudAdapter<PC> pca(my_obj);
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* pca.unified_interface_methods();
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* // ...
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* \endcode
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* See specializations for details on the exposed API.
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*/
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template
<
class
POINTCLOUD>
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class
PointCloudAdapter
;
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/** @} */
// end of grouping
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}
// namespace mrpt::opengl
mrpt::opengl::PointCloudAdapter
An adapter to different kinds of point cloud object.
Definition:
pointcloud_adapters.h:37
mrpt::opengl
The namespace for 3D scene representation and rendering.
Definition:
CGlCanvasBase.h:13
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