MRPT
2.0.1
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#include <mrpt/maps/CPointsMap.h>
#include <mrpt/math/CMatrixF.h>
#include <mrpt/obs/CObservationImage.h>
#include <mrpt/obs/obs_frwds.h>
#include <mrpt/serialization/CSerializable.h>
#include <mrpt/typemeta/TEnumType.h>
#include <mrpt/opengl/pointcloud_adapters.h>
Go to the source code of this file.
Classes | |
class | mrpt::maps::CPointsMapXYZI |
A map of 3D points with reflectance/intensity (float). More... | |
struct | mrpt::maps::CPointsMapXYZI::TMapDefinitionBase |
struct | mrpt::maps::CPointsMapXYZI::TMapDefinition |
class | mrpt::mrpt::opengl::PointCloudAdapter< POINTCLOUD > |
An adapter to different kinds of point cloud object. More... | |
class | mrpt::opengl::PointCloudAdapter< mrpt::maps::CPointsMapXYZI > |
Specialization mrpt::opengl::PointCloudAdapter<mrpt::maps::CPointsMapXYZI> mrpt_adapters_grp. More... | |
Namespaces | |
mrpt | |
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. | |
mrpt::maps | |
mrpt::mrpt::opengl | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
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