MRPT
2.0.1
|
Go to the source code of this file.
Classes | |
struct | mrpt::opengl::DefaultShaderID |
Namespaces | |
mrpt::opengl | |
The namespace for 3D scene representation and rendering. | |
Functions | |
Program::Ptr | mrpt::opengl::LoadDefaultShader (const shader_id_t id) |
Loads a set of OpenGL Vertex+Fragment shaders from the default library available in mrpt::opengl. More... | |
Page generated by Doxygen 1.8.14 for MRPT 2.0.1 Git: 0fef1a6d7 Fri Apr 3 23:00:21 2020 +0200 at vie abr 3 23:20:28 CEST 2020 |