MRPT
2.0.1
|
A resource handling helper for OpenGL Shader "programs".
The OpenGL "program" resource will be freed upon destruction or when clear() is called.
#include <mrpt/opengl/Shader.h>
Public Types | |
using | Ptr = std::shared_ptr< Program > |
Public Member Functions | |
Program ()=default | |
~Program () | |
bool | empty () const |
void | clear () |
Frees the shader program in OpenGL. More... | |
bool | linkProgram (std::vector< Shader > &shaders, mrpt::optional_ref< std::string > outErrorMessages=std::nullopt) |
Links an OpenGL program with all shader code fragments previously inserted into shaders. More... | |
void | declareUniform (const std::string &name) |
void | declareAttribute (const std::string &name) |
unsigned int | programId () const |
int | uniformId (const char *name) const |
int | attributeId (const char *name) const |
bool | hasUniform (const char *name) const |
bool | hasAttribute (const char *name) const |
void | dumpProgramDescription (std::ostream &o) const |
Prints a textual summary of the program. More... | |
Private Attributes | |
std::vector< Shader > | m_shaders |
unsigned int | m_program = 0 |
std::unordered_map< std::string, int > | m_uniforms |
OpenGL Uniforms/attribs defined by the user as inputs/outputs in shader code. More... | |
std::unordered_map< std::string, int > | m_attribs |
|
default |
Program::~Program | ( | ) |
Definition at line 85 of file Shader.cpp.
References mrpt::containers::clear().
|
inline |
Definition at line 114 of file Shader.h.
References m_attribs.
Referenced by mrpt::opengl::CRenderizableShaderWireFrame::render(), mrpt::opengl::CRenderizableShaderText::render(), mrpt::opengl::CRenderizableShaderTriangles::render(), and mrpt::opengl::CRenderizableShaderPoints::render().
void Program::clear | ( | ) |
Frees the shader program in OpenGL.
Definition at line 87 of file Shader.cpp.
void Program::declareAttribute | ( | const std::string & | name | ) |
Definition at line 172 of file Shader.cpp.
References ASSERT_, mrpt::containers::empty(), THROW_EXCEPTION, and THROW_EXCEPTION_FMT.
void Program::declareUniform | ( | const std::string & | name | ) |
Definition at line 152 of file Shader.cpp.
References ASSERT_, mrpt::containers::empty(), THROW_EXCEPTION, and THROW_EXCEPTION_FMT.
void Program::dumpProgramDescription | ( | std::ostream & | o | ) | const |
Prints a textual summary of the program.
Definition at line 194 of file Shader.cpp.
References ASSERT_, mrpt::containers::empty(), mrpt::format(), and mrpt::math::size().
|
inline |
|
inline |
|
inline |
Definition at line 116 of file Shader.h.
References m_uniforms.
Referenced by mrpt::opengl::processRenderQueue(), and mrpt::opengl::CRenderizableShaderTriangles::render().
bool Program::linkProgram | ( | std::vector< Shader > & | shaders, |
mrpt::optional_ref< std::string > | outErrorMessages = std::nullopt |
||
) |
Links an OpenGL program with all shader code fragments previously inserted into shaders.
[in,out] | shaders | The shader code fragments. Will be moved into this Program object, who will become the owner from now on and will eventually free its resources. |
[out] | outErrorMessages | If provided, build errors will be saved here. If not, they will dumped to std::cerr |
Definition at line 109 of file Shader.cpp.
References ASSERT_, mrpt::containers::clear(), and THROW_EXCEPTION.
|
inline |
Definition at line 107 of file Shader.h.
References ASSERT_, and m_program.
Referenced by mrpt::opengl::processRenderQueue().
|
inline |
Definition at line 113 of file Shader.h.
References m_uniforms.
Referenced by mrpt::opengl::processRenderQueue(), mrpt::opengl::CRenderizableShaderTriangles::render(), mrpt::opengl::CRenderizableShaderPoints::render(), and mrpt::opengl::CText::render().
|
private |
Definition at line 136 of file Shader.h.
Referenced by attributeId(), and hasAttribute().
|
private |
Definition at line 130 of file Shader.h.
Referenced by empty(), and programId().
|
private |
|
private |
OpenGL Uniforms/attribs defined by the user as inputs/outputs in shader code.
Definition at line 136 of file Shader.h.
Referenced by hasUniform(), and uniformId().
Page generated by Doxygen 1.8.14 for MRPT 2.0.1 Git: 0fef1a6d7 Fri Apr 3 23:00:21 2020 +0200 at vie abr 3 23:20:28 CEST 2020 |