MRPT  2.0.1
Classes | Namespaces | Typedefs
Shader.h File Reference
#include <mrpt/core/exceptions.h>
#include <mrpt/core/optional_ref.h>
#include <memory>
#include <unordered_map>
#include <vector>
Include dependency graph for Shader.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  mrpt::opengl::Shader
 A resource handling helper for OpenGL "Shader" compiled code fragment. More...
 
class  mrpt::opengl::Program
 A resource handling helper for OpenGL Shader "programs". More...
 

Namespaces

 mrpt::opengl
 The namespace for 3D scene representation and rendering.
 

Typedefs

using mrpt::opengl::shader_id_t = uint8_t
 Type for IDs of shaders. More...
 
using mrpt::opengl::shader_list_t = std::vector< shader_id_t >
 A list of shader IDs. More...
 



Page generated by Doxygen 1.8.14 for MRPT 2.0.1 Git: 0fef1a6d7 Fri Apr 3 23:00:21 2020 +0200 at vie abr 3 23:20:28 CEST 2020