9 #ifndef opengl_CCylinder_H
10 #define opengl_CCylinder_H
171 const float baseRadius,
const float topRadius,
const float height = 1,
172 const int slices = 10,
const int stacks = 10)
202 : (Z <= mHeight && Z >= 0);
#define DEFINE_SERIALIZABLE(class_name)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...
A cylinder or cone whose base lies in the XY plane.
bool mHasTopBase
Boolean parameters about including the bases in the object.
void render_dl() const override
Render.
float getTopRadius() const
Gets the top radius.
bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Ray tracing.
float getHeight() const
Gets the cylinder's height.
uint32_t mSlices
Implementation parameters on which depend the number of actually rendered polygons.
virtual ~CCylinder()
Destructor.
bool getRadius(float Z, float &r) const
Gets the radius of the circunference located at certain height, returning false if the cylinder doesn...
CCylinder()
Basic empty constructor.
float mHeight
Cylinder's height.
CCylinder(const float baseRadius, const float topRadius, const float height=1, const int slices=10, const int stacks=10)
Complete constructor.
bool reachesHeight(float Z) const
Checks whether the cylinder exists at some height.
void setRadii(float bottom, float top)
Sets both radii independently.
bool hasTopBase() const
Check whether top base is displayed.
void setSlicesCount(uint32_t slices)
Gets how many slices are used in the cylinder's lateral area and in its bases.
void setHeight(float height)
Chenges cylinder's height.
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
void setHasBases(bool top=true, bool bottom=true)
Configuration of the cylinder's bases display.
void setRadius(float radius)
Sets both radii to a single value, thus configuring the object as a cylinder.
float mBaseRadius
Cylinder's radii.
float getBottomRadius() const
Gets the bottom radius.
void setStacksCount(uint32_t stacks)
Gets how many stacks are used in the cylinder's lateral area.
uint32_t getSlicesCount() const
Sets the amount of slices used to display the object.
bool hasBottomBase() const
Check whether bottom base is displayed.
uint32_t getStacksCount() const
Sets the amount of stacks used to display the object.
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
GLdouble GLdouble GLdouble r
GLenum GLsizei GLsizei height
The namespace for 3D scene representation and rendering.
unsigned __int32 uint32_t