9 #ifndef opengl_CGeneralizedCylinder_H
10 #define opengl_CGeneralizedCylinder_H
21 class CGeneralizedCylinder;
84 for (
int i = 0; i < 4; i++)
points[i] =
p[i];
105 mutable std::vector<TQuadrilateral>
mesh;
115 mutable std::vector<mrpt::math::TPolygonWithPlane>
polys;
141 const std::vector<mrpt::math::TPoint3D>&
axis,
142 const std::vector<mrpt::math::TPoint3D>&
generatrix);
156 inline void getAxis(std::vector<mrpt::math::TPoint3D>&
a)
const
159 size_t N =
axis.size();
161 for (
size_t i = 0; i < N; i++)
163 a[i].x =
axis[i].x();
164 a[i].y =
axis[i].y();
165 a[i].z =
axis[i].z();
178 inline void setAxis(
const std::vector<mrpt::math::TPoint3D>&
a)
250 return axis.size() ? (
axis.size() - 1) : 0;
302 throw std::logic_error(
"Wrong bound definition");
318 throw std::logic_error(
"No more sections");
333 throw std::logic_error(
"No more sections");
388 const std::vector<mrpt::math::TPoint3D>& pIn,
399 const std::vector<TQuadrilateral>& m,
421 const std::vector<mrpt::math::TPoint3D>&
a,
422 const std::vector<mrpt::math::TPoint3D>&
g)
#define DEFINE_SERIALIZABLE(class_name)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...
3D polygon, inheriting from std::vector<TPoint3D>
This object represents any figure obtained by extruding any profile along a given axis.
void getClosedSection(size_t index, CPolyhedron::Ptr &poly) const
Get a polyhedron consisting of a single section of the cylinder.
std::vector< TQuadrilateral > mesh
Mutable object with mesh information, used to avoid repeated computations.
mrpt::aligned_std_vector< mrpt::poses::CPose3D > axis
Cylinder's axis.
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
void setGeneratrix(const std::vector< mrpt::math::TPoint3D > &g)
Set cylinder's profile.
bool getLastVisibleSectionPose(mrpt::poses::CPose3D &p)
Gets the axis pose of the last section, returning false if there is no such pose.
void generatePoses(const std::vector< mrpt::math::TPoint3D > &pIn, mrpt::aligned_std_vector< mrpt::poses::CPose3D > &pOut)
Updates the axis, transforming each point into a pose pointing to the next section.
void setVisibleSections(size_t first, size_t last)
Sets which sections are visible.
std::vector< mrpt::math::TPoint3D > generatrix
Object's generatrix, that is, profile which will be extruded.
mrpt::math::CMatrixTemplate< mrpt::math::TPoint3D > pointsMesh
Mutable object with the cylinder's points, used to avoid repeated computations.
void getEnd(CPolyhedron::Ptr &poly) const
Get a polyhedron containing the ending point of the cylinder (its "base").
static CGeneralizedCylinder::Ptr Create(const std::vector< mrpt::math::TPoint3D > &axis, const std::vector< mrpt::math::TPoint3D > &generatrix)
Creation of generalized cylinder from axis and generatrix.
void setAllSectionsVisible()
Sets all sections visible.
void updatePolys() const
Updates the mutable set of polygons used in ray tracing.
virtual ~CGeneralizedCylinder()
Destructor.
void getAxis(mrpt::aligned_std_vector< mrpt::poses::CPose3D > &a) const
Get axis, including angular coordinates.
void updateMesh() const
Updates the mutable mesh.
bool fullyVisible
Flag to determine whether the object is fully visible or only some sections are.
void getAxis(std::vector< mrpt::math::TPoint3D > &a) const
Get axis's spatial coordinates.
size_t lastSection
Last visible section, if fullyVisible is set to false.
void setAllSectionsInvisible(size_t pointer=0)
Hides all sections.
bool closed
Boolean variable which determines if the profile is closed at each section.
bool getFirstSectionPose(mrpt::poses::CPose3D &p)
Gets the axis pose of the first section, returning false if there is no such pose.
CGeneralizedCylinder()
Basic constructor with default initialization.
bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Ray tracing.
void render_dl() const override
Render.
void generateSetOfPolygons(std::vector< mrpt::math::TPolygon3D > &res) const
Get the cylinder as a set of polygons in 3D.
bool getFirstVisibleSectionPose(mrpt::poses::CPose3D &p)
Gets the axis pose of the first visible section, returning false if there is no such pose.
bool polysUpToDate
Mutable flag telling whether ray tracing temporary data must be recalculated or not.
void getOrigin(CPolyhedron::Ptr &poly) const
Get a polyhedron containing the starting point of the cylinder (its "base").
void getVisibleSections(size_t &first, size_t &last) const
Gets the cylinder's visible sections.
void getClosedSection(size_t index1, size_t index2, CPolyhedron::Ptr &poly) const
Get a polyhedron consisting of a set of closed sections of the cylinder.
std::vector< mrpt::math::TPolygonWithPlane > polys
Mutable set of data used in ray tracing.
void removeVisibleSectionAtStart()
Removes a visible section from the start of the currently visible set.
void getMeshIterators(const std::vector< TQuadrilateral > &m, std::vector< TQuadrilateral >::const_iterator &begin, std::vector< TQuadrilateral >::const_iterator &end) const
Given a vector of polyhedrons, gets the starting and ending iterators to the section to be actually r...
bool meshUpToDate
Mutable flag which tells if recalculations are needed.
void setClosed(bool c=true)
Set whether each section is a closed polygon or not.
CGeneralizedCylinder(const std::vector< mrpt::math::TPoint3D > &a, const std::vector< mrpt::math::TPoint3D > &g)
Constructor with axis and generatrix.
void setAxis(const std::vector< mrpt::math::TPoint3D > &a)
Set the axis points.
void addVisibleSectionAtStart()
Adds another visible section at the start of the cylinder.
size_t firstSection
First visible section, if fullyVisible is set to false.
void removeVisibleSectionAtEnd()
Removes a visible section from the ending of the currently visible set.
size_t getNumberOfSections() const
Get the number of sections in this cylinder.
bool getLastSectionPose(mrpt::poses::CPose3D &p)
Gets the axis pose of the last section, returning false if there is no such pose.
size_t getVisibleSections() const
Get how many visible sections are in the cylinder.
bool isClosed() const
Returns true if each section is a closed polygon.
void getGeneratrix(std::vector< mrpt::math::TPoint3D > &g) const
Get cylinder's profile.
void addVisibleSectionAtEnd()
Adds another visible section at the end of the cylinder.
std::shared_ptr< CGeneralizedCylinder > Ptr
std::shared_ptr< CPolyhedron > Ptr
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
EIGEN_STRONG_INLINE iterator begin()
const Scalar * const_iterator
GLsizei const GLvoid * pointer
GLubyte GLubyte GLubyte a
GLsizei const GLfloat * points
The namespace for 3D scene representation and rendering.
std::vector< T, mrpt::aligned_allocator_cpp11< T > > aligned_std_vector
Auxiliary struct holding any quadrilateral, represented by foour points.
void getAsPolygonUnsafe(mrpt::math::TPolygon3D &vec) const
Given a polygon with 4 already positions allocated, this method fills it with the quadrilateral point...
~TQuadrilateral()
Destructor.
TQuadrilateral(const T(&p)[4])
Construction from any array of four compatible objects.
double normal[3]
Normal vector.
TQuadrilateral()
Empty constructor.
TQuadrilateral(const mrpt::math::TPoint3D &p1, const mrpt::math::TPoint3D &p2, const mrpt::math::TPoint3D &p3, const mrpt::math::TPoint3D &p4)
Constructor from 4 points.
void calculateNormal()
Automatically compute a vector normal to this quadrilateral.