struct mrpt::opengl::ViewportRenderStats
Overview
Rendering statistics for a single viewport.
#include <mrpt/opengl/CompiledViewport.h> struct ViewportRenderStats { // fields size_t numProxiesRendered = 0; size_t numProxiesCulled = 0; size_t numDrawCalls = 0; size_t numPointShadowFacesRendered = 0; double renderTimeMs = 0.0; // methods void reset(); };
Fields
size_t numPointShadowFacesRendered = 0
Cube faces of point/spot light shadow maps rendered (not reused from a previous frame).