32 #define POSE_COLOR              0,0,1    33 #define POINT_COLOR             1,0,0    40         CSetOfObjectsPtr outObj = CSetOfObjects::Create();
    47                 lins->setColor(0,0,1,0.6);
    55                         ellip->setCovMatrix((it)->
cov, 2  );
    57                         ellip->setQuantiles(3);
    58                         ellip->enableDrawSolid3D(
false);
    60                         outObj->insert(ellip);
    79                 ellip->setPose( 
CPose3D(
p->mean.x(), 
p->mean.y(), 0) );
    80                 ellip->setCovMatrix(
p->cov, 2  );
    83                 ellip->setQuantiles(3);
    84                 ellip->enableDrawSolid3D(
false);
    86                 outObj->insert(ellip);
    89                         p->mean.x(), 
p->mean.y(), 0,
   107                 for (
size_t i=0;i<
p->size();++i)
   110                         pnts->insertPoint(po->
x(), po->
y(), 0);
   116                 outObj->insert(pnts);
   117                 outObj->insert(lins);
   128         CSetOfObjectsPtr outObj = CSetOfObjects::Create();
   139                         obj->setPose( it->val.mean);
   140                         obj->setCovMatrix(it->val.cov,  it->val.cov(2,2)==0  ?  2:3);
   142                         obj->setQuantiles(3);
   143                         obj->enableDrawSolid3D(
false);
   146                         outObj->insert( 
obj );
   153                 CEllipsoidPtr 
obj = CEllipsoid::Create();
   154                 obj->setLocation(
p->mean);
   155                 obj->setCovMatrix(
p->cov,  
p->cov(2,2)==0  ?  2:3);
   157                 obj->setQuantiles(3);
   158                 obj->enableDrawSolid3D(
false);
   159                 outObj->insert( 
obj );
   166                 const size_t N=
p->size();
   170                 for (
size_t i=0;i<N;i++)
   173                                 p->m_particles[i].d->x,
   174                                 p->m_particles[i].d->y,
   175                                 p->m_particles[i].d->z );
   176                 outObj->insert( 
obj );
   186         CSetOfObjectsPtr outObj = CSetOfObjects::Create();
   197                         obj->setPose( it->val.mean);
   200                         obj->setQuantiles(3);
   201                         obj->enableDrawSolid3D(
false);
   204                         outObj->insert( 
obj );
   207                         axes->setPose(it->val.mean);
   209                         outObj->insert(axes);
   219                 obj->setPose( 
p->mean);
   222                 obj->setQuantiles(3);
   223                 obj->enableDrawSolid3D(
false);
   226                 outObj->insert( 
obj );
   229                 axes->setPose(
p->mean);
   231                 outObj->insert(axes);
   238                 for (
size_t i=0;i<
p->size();i++)
   241                         axes->setPose(*
p->m_particles[i].d);
   242                         outObj->insert(axes);
   254         CSetOfObjectsPtr outObj = CSetOfObjects::Create();
   265                 obj->setQuantiles(3);
   266                 obj->enableDrawSolid3D(
false);
   269                 outObj->insert( 
obj );
   274                 outObj->insert(axes);
 double x() const
Common members of all points & poses classes. 
 
static CEllipsoidPtr Create()
 
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL. 
 
const double POSE_TAIL_WIDTH
 
Declares a class that represents a Probability Density function (PDF) of a 2D pose ...
 
Declares a class that represents a Probability Density function (PDF) of a 3D point ...
 
Declares a class that represents a Probability Density function (PDF) of a 3D(6D) pose ...
 
CSetOfObjectsPtr OPENGL_IMPEXP CornerXYZ(float scale=1.0)
Returns three arrows representing a X,Y,Z 3D corner. 
 
const Scalar * const_iterator
 
const double POSE_TAIL_LENGTH
 
GLsizei GLsizei GLuint * obj
 
Declares a class that represents a Probability Density function (PDF) of a 3D pose using a quaternion...
 
static CSetOfLinesPtr Create()
 
const double POSE_AXIS_SCALE
 
This base provides a set of functions for maths stuff. 
 
Declares a class that represents a Probability Density function (PDF) of a 2D pose ...
 
Eigen::Matrix< typename MATRIX::Scalar, MATRIX::ColsAtCompileTime, MATRIX::ColsAtCompileTime > cov(const MATRIX &v)
Computes the covariance matrix from a list of samples in an NxM matrix, where each row is a sample...
 
CMatrixTemplateNumeric< double > CMatrixDouble
Declares a matrix of double numbers (non serializable). 
 
const double POSE_POINT_SIZE
 
TModesList::const_iterator const_iterator
 
CSetOfObjectsPtr OPENGL_IMPEXP CornerXYZSimple(float scale=1.0, float lineWidth=1.0)
Returns three arrows representing a X,Y,Z 3D corner (just thick lines instead of complex arrows for f...
 
Declares a class that represents a Probability Density Function (PDF) over a 2D pose (x...
 
Declares a class that represents a probability density function (pdf) of a 2D pose (x...
 
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
 
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. 
 
A class used to store a 2D pose, including the 2D coordinate point and a heading (phi) angle...
 
Declares a class that represents a Probability Density Function (PDF) of a 3D pose (6D actually)...
 
A class used to store a 3D pose (a 3D translation + a rotation in 3D). 
 
const double & phi() const
Get the phi angle of the 2D pose (in radians) 
 
#define IS_CLASS(ptrObj, class_name)
Evaluates to true if the given pointer to an object (derived from mrpt::utils::CSerializable) is of t...
 
The namespace for 3D scene representation and rendering. 
 
Declares a class that represents a Probability Density function (PDF) of a 3D pose ...
 
static CPointCloudPtr Create()
 
Declares a class that represents a Probability Distribution function (PDF) of a 3D point (x...
 
A probability distribution of a 2D/3D point, represented as a set of random samples (particles)...
 
Declares a class that represents a Probability Density Function (PDF) of a 3D pose (6D actually)...
 
CListGaussianModes::const_iterator const_iterator
 
CSetOfObjectsPtr posePDF2opengl(const POSE_PDF &o)
Returns a representation of a the PDF - this is just an auxiliary function, it's more natural to call...
 
EIGEN_STRONG_INLINE double mean() const
Computes the mean of the entire matrix. 
 
A gaussian distribution for 3D points. 
 
Declares a class that represents a Probability Density function (PDF) of a 3D pose.