25 #define COMPILE_TIME_ASSERT(N, expr) char dummy_constraint##N[expr]
27 #if MRPT_HAS_OPENGL_GLUT
36 #if MRPT_HAS_OPENGL_GLUT
45 #if MRPT_HAS_OPENGL_GLUT
46 for_each(enabled.begin(), enabled.end(),
glEnable);
51 glColor4ub(m_color.R, m_color.G, m_color.B, m_color.A);
52 if (normal[0] || normal[1] || normal[2])
57 for_each(vertices.begin(), vertices.end(), renderFunc);
66 for_each(it, it + chunkSize, renderFunc);
69 }
while (it != vertices.end());
71 for_each(enabled.begin(), enabled.end(),
glDisable);
79 writeToStreamRender(out);
80 out <<
type << vertices << chunkSize << enabled;
90 readFromStreamRender(
in);
91 in >>
type >> vertices >> chunkSize >> enabled;
122 m_pose.composePoint(bb_min, bb_min);
123 m_pose.composePoint(bb_max, bb_max);
129 while (it != enabled.end())
132 it = enabled.erase(it);
#define COMPILE_TIME_ASSERT(N, expr)
IMPLEMENTS_SERIALIZABLE(COpenGLStandardObject, CRenderizableDisplayList, mrpt::opengl) void renderFunc(TPoint3D p)
Objects of this class represent a generic openGL object without specific geometric properties.
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const override
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
void serializeFrom(mrpt::serialization::CArchive &in, uint8_t serial_version) override
Pure virtual method for reading (deserializing) from an abstract archive.
uint8_t serializeGetVersion() const override
Must return the current versioning number of the object.
void disable(_GLENUM flag)
Disable some openGL flag.
virtual void render_dl() const override
Render.
void serializeTo(mrpt::serialization::CArchive &out) const override
Pure virtual method for writing (serializing) to an abstract archive.
bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const override
Ray Tracing.
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
Virtual base class for "archives": classes abstracting I/O streams.
#define MRPT_UNUSED_PARAM(a)
Determines whether this is an X86 or AMD64 platform.
const Scalar * const_iterator
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
GLAPI void GLAPIENTRY glEnable(GLenum cap)
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
GLAPI void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
GLAPI void GLAPIENTRY glBegin(GLenum mode)
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
#define GL_ONE_MINUS_SRC_ALPHA
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
GLAPI void GLAPIENTRY glShadeModel(GLenum mode)
GLuint GLuint GLsizei GLenum type
This base provides a set of functions for maths stuff.
The namespace for 3D scene representation and rendering.
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
double x
X,Y,Z coordinates.