13 #include <gtest/gtest.h>
14 #include <CTraitsTest.h>
22 template class mrpt::CTraitsTest<mrpt::poses::CPose3DQuat>;
23 template class mrpt::CTraitsTest<mrpt::poses::CPose3D>;
24 template class mrpt::CTraitsTest<mrpt::math::CQuaternionDouble>;
34 CPose3D p1(0, 0, 0, YAW, PITCH, ROLL);
40 (
CPose3D(q1, 0, 0, 0).getAsVectorVal() -
41 CPose3D(q1r, 0, 0, 0).getAsVectorVal())
48 CPose3D p1(0, 0, 0, YAW, PITCH, ROLL);
58 <<
"ypr->quat->ypr failed with:" << endl
59 <<
" p1:" << p1 << endl
60 <<
" q1:" << q1 << endl
61 <<
" p2:" << p2 << endl;
70 <<
"pose constructor from quat failed with:" << endl
71 <<
" p1:" << p1 << endl
72 <<
" q1:" << q1 << endl
73 <<
" p3:" << p3 << endl;
78 const CPose3D pp(0, 0, 0, yaw1, pitch1, roll1);
86 EXPECT_NEAR(0, (q1 - q2).array().abs().
sum(), 1e-10) <<
"q1:\n"
106 EXPECT_NEAR(0, (q1_ln -
v).array().abs().
sum(), 1e-10) <<
"v:\n"
137 <<
"q1 = " << q1 << endl
138 <<
"q1 as CPose3D = " <<
CPose3D(q1, 0, 0, 0) << endl
139 <<
"q2 = " << q2 << endl
140 <<
"q2 as CPose3D = " <<
CPose3D(q2, 0, 0, 0) << endl
141 <<
"q3 = q1 * q2 = " << q3 << endl
142 <<
"q3 as CPose3D = " <<
CPose3D(q3, 0, 0, 0) << endl
143 <<
"Should be equal to p3 = p1 (+) p2 = " << p3 << endl;
165 const double list_test_YPR_angles_degrees[][3] = {
166 {0, 0, 0}, {-1, 0, 0}, {1, 0, 0}, {0, -1, 0},
167 {0, 1, 0}, {0, 0, -1}, {0, 0, 1}, {40, 0, 0},
168 {0, 40, 0}, {0, 0, 40}, {-40, 0, 0}, {0, -40, 0},
169 {0, 0, -40}, {-30, 20, 50}, {-30, 20, -50}, {30, -20, -50}};
171 const size_t N =
sizeof(list_test_YPR_angles_degrees) /
172 sizeof(list_test_YPR_angles_degrees[0]);
173 for (
size_t i = 0; i < N; i++)
174 test_lnAndExpMatches(
175 DEG2RAD(list_test_YPR_angles_degrees[i][0]),
176 DEG2RAD(list_test_YPR_angles_degrees[i][1]),
177 DEG2RAD(list_test_YPR_angles_degrees[i][2]));
182 const double list_test_XYZ[][3] = {
183 {0, 0, 0}, {-1, 0, 0}, {1, 0, 0},
184 {0, -1, 0}, {0, 1, 0}, {0, 0, -1},
185 {0, 0, 1}, {1e-3, 0, 0}, {0, 1e-3, 0},
186 {0, 0, 1e-3}, {-1e-3, 0, 0}, {0, -1e-3, 0},
187 {0, 0, -1e-3}, {-0.1, 0.2, 0.3}, {-0.1, -0.2, 0.3},
188 {-0.1, -0.2, -0.3}, {-0.1, 0.2, -0.3}, {0.1, 0.2, -0.3},
191 const size_t N =
sizeof(list_test_XYZ) /
sizeof(list_test_XYZ[0]);
192 for (
size_t i = 0; i < N; i++)
193 test_ExpAndLnMatches(
194 list_test_XYZ[i][0], list_test_XYZ[i][1], list_test_XYZ[i][2]);
TEST_F(QuaternionTests, crossProduct)
void test_toYPRAndBack(double YAW, double PITCH, double ROLL)
void test_gimbalLock(double YAW, double PITCH, double ROLL)
void test_lnAndExpMatches(double yaw1, double pitch1, double roll1)
void test_ExpAndLnMatches(double v0, double v1, double v2)
CArrayNumeric is an array for numeric types supporting several mathematical operations (actually,...
A quaternion, which can represent a 3D rotation as pair , with a real part "r" and a 3D vector ,...
void crossProduct(const CQuaternion &q1, const CQuaternion &q2)
Calculate the "cross" product (or "composed rotation") of two quaternion: this = q1 x q2 After the op...
void ln(ARRAYLIKE3 &out_ln) const
Logarithm of the 3x3 matrix defined by this pose, generating the corresponding vector in the SO(3) Li...
Column vector, like Eigen::MatrixX*, but automatically initialized to zeros since construction.
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
void getRotationMatrix(mrpt::math::CMatrixDouble33 &ROT) const
Get the 3x3 rotation matrix.
void getAsQuaternion(mrpt::math::CQuaternionDouble &q, mrpt::math::CMatrixFixedNumeric< double, 4, 3 > *out_dq_dr=nullptr) const
Returns the quaternion associated to the rotation of this object (NOTE: XYZ translation is ignored)
A class used to store a 3D pose as a translation (x,y,z) and a quaternion (qr,qx,qy,...
mrpt::math::CQuaternionDouble & quat()
Read/Write access to the quaternion representing the 3D rotation.
mrpt::math::CVectorDouble getAsVectorVal() const
Return the pose or point as a 1xN vector with all the components (see derived classes for each implem...
GLfloat GLfloat GLfloat v2
This base provides a set of functions for maths stuff.
CONTAINER::Scalar sum(const CONTAINER &v)
Computes the sum of all the elements.
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
double DEG2RAD(const double x)
Degrees to radians.