17 #if MRPT_HAS_OPENGL_GLUT
18 #ifdef MRPT_OS_WINDOWS
24 #include <OpenGL/gl.h>
31 #if MRPT_HAS_OPENGL_GLUT && defined(MRPT_OS_WINDOWS)
33 #if defined(_MSC_VER) || defined(__BORLANDC__)
34 #pragma comment (lib,"opengl32.lib")
35 #pragma comment (lib,"GlU32.lib")
57 m_line_R(1.f),m_line_G(0.f),m_line_B(0.f),m_line_A(0.5f),
59 m_points_R(1.0f),m_points_G(0.0f),m_points_B(0.0f),m_points_A(1.0f),
60 m_plane_R(0.01f),m_plane_G(0.01f),m_plane_B(0.6f),m_plane_A(0.6f),
61 m_enable_points(true), m_enable_line(true), m_enable_surface(true)
80 #if MRPT_HAS_OPENGL_GLUT
81 ASSERT_(m_scan.scan.size()==m_scan.validRange.size());
87 m_cache_points.clear();
88 m_cache_points.insertionOptions.minDistBetweenLaserPoints = 0;
89 m_cache_points.insertionOptions.isPlanarMap=
false;
91 m_cache_points.insertObservation( &m_scan );
97 m_cache_points.getPointsBuffer(
n,
x,
y,
z);
105 if (
n>1 && m_enable_line)
110 glColor4f( m_line_R,m_line_G,m_line_B,m_line_A );
123 if (
n>0 && m_enable_points)
129 glColor4f( m_points_R,m_points_G,m_points_B,m_points_A );
141 if (
n>1 && m_enable_surface)
145 glColor4f(m_plane_R,m_plane_G,m_plane_B,m_plane_A);
149 glVertex3f( m_scan.sensorPose.x(), m_scan.sensorPose.y(), m_scan.sensorPose.z() );
173 writeToStreamRender(out);
176 << m_line_R << m_line_G << m_line_B << m_line_A
178 << m_points_R << m_points_G << m_points_B << m_points_A
179 << m_plane_R << m_plane_G << m_plane_B << m_plane_A
180 << m_enable_points << m_enable_line << m_enable_surface;
195 readFromStreamRender(
in);
198 >> m_line_R >> m_line_G >> m_line_B >> m_line_A
200 >> m_points_R >> m_points_G >> m_points_B >> m_points_A
201 >> m_plane_R >> m_plane_G >> m_plane_B >> m_plane_A;
205 in >> m_enable_points >> m_enable_line >> m_enable_surface;
209 m_enable_points = m_enable_line = m_enable_surface =
true;
225 m_cache_points.clear();
226 m_cache_points.insertionOptions.minDistBetweenLaserPoints = 0;
227 m_cache_points.insertionOptions.isPlanarMap=
false;
229 m_cache_points.insertObservation( &m_scan );
233 const float *
x,*
y,*
z;
235 m_cache_points.getPointsBuffer(
n,
x,
y,
z);
236 if (!
n || !
x)
return;
238 bb_min =
mrpt::math::TPoint3D(std::numeric_limits<double>::max(),std::numeric_limits<double>::max(), std::numeric_limits<double>::max());
239 bb_max =
mrpt::math::TPoint3D(-std::numeric_limits<double>::max(),-std::numeric_limits<double>::max(),-std::numeric_limits<double>::max());
241 for (
size_t i=0;i<
n;i++)
249 m_pose.composePoint(bb_min, bb_min);
250 m_pose.composePoint(bb_max, bb_max);
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files.
This object renders a 2D laser scan by means of three elements: the points, the line along end-points...
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const MRPT_OVERRIDE
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const
Introduces a pure virtual method responsible for writing to a CStream.
void render_dl() const MRPT_OVERRIDE
Render.
void clear()
< Clear the scan
void readFromStream(mrpt::utils::CStream &in, int version)
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
GLAPI void GLAPIENTRY glEnable(GLenum cap)
GLAPI void GLAPIENTRY glPointSize(GLfloat size)
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
GLAPI void GLAPIENTRY glBegin(GLenum mode)
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
#define GL_ONE_MINUS_SRC_ALPHA
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLAPI void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
This base provides a set of functions for maths stuff.
void OPENGL_IMPEXP checkOpenGLError()
Checks glGetError and throws an exception if an error situation is found.
The namespace for 3D scene representation and rendering.
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values,...
void keep_max(T &var, const K test_val)
If the second argument is above the first one, set the first argument to this higher value.
void keep_min(T &var, const K test_val)
If the second argument is below the first one, set the first argument to this lower value.
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
double z
X,Y,Z coordinates.