Main MRPT website > C++ reference for MRPT 1.5.6
COctoMapVoxels.cpp
Go to the documentation of this file.
1 /* +---------------------------------------------------------------------------+
2  | Mobile Robot Programming Toolkit (MRPT) |
3  | http://www.mrpt.org/ |
4  | |
5  | Copyright (c) 2005-2017, Individual contributors, see AUTHORS file |
6  | See: http://www.mrpt.org/Authors - All rights reserved. |
7  | Released under BSD License. See details in http://www.mrpt.org/License |
8  +---------------------------------------------------------------------------+ */
9 
10 #include "opengl-precomp.h" // Precompiled header
11 
13 #include <mrpt/utils/CStream.h>
15 #include "opengl_internals.h"
16 
17 
18 using namespace mrpt;
19 using namespace mrpt::opengl;
20 using namespace mrpt::utils;
21 using namespace mrpt::math;
22 using namespace std;
23 
25 
26 /** Ctor */
28  m_enable_lighting(false),
29  m_enable_cube_transparency(true),
30  m_showVoxelsAsPoints(false),
31  m_showVoxelsAsPointsSize(3.0f),
32  m_show_grids (false),
33  m_grid_width (1.0f),
34  m_grid_color (0xE0,0xE0,0xE0, 0x90),
35  m_visual_mode (COctoMapVoxels::COLOR_FROM_OCCUPANCY)
36 {
37 }
38 
39 /** Clears everything */
41 {
42  m_voxel_sets.clear();
43  m_grid_cubes.clear();
44 
46 }
47 
49 {
50  m_bb_min = bb_min;
51  m_bb_max = bb_max;
52 }
53 
54 
55 #if MRPT_HAS_OPENGL_GLUT
56 
57 // See: http://www.songho.ca/opengl/gl_vertexarray.html
58 
59 // cube ///////////////////////////////////////////////////////////////////////
60 // v6----- v5
61 // +Z /| /|
62 // A v1------v0|
63 // | | | | |
64 // | | |v7---|-|v4 / -X
65 // | |/ |/ /
66 // | v2------v3 L +X
67 // ----------------------> +Y
68 //
69 
70 const GLubyte grid_line_indices[] = {
71  0,1, 1,2, 2,3, 3,0,
72  4,5, 5,6, 6,7, 7,4,
73  0,5, 1,6, 2,7, 3,4
74  };
75 
76 const GLubyte cube_indices[36] = {
77  0,1,2, 2,3,0,
78  0,3,4, 4,5,0,
79  0,5,6, 6,1,0,
80  1,6,7, 7,2,1,
81  7,4,3, 3,2,7,
82  4,7,6, 6,5,4};
83 
84 // normal array
85 const GLfloat normals_cube[3*6*4] = {
86  1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, // v0,v1,v2,v3 (front)
87  0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, // v0,v3,v4,v5 (right)
88  0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, // v0,v5,v6,v1 (top)
89  0,-1, 0, 0,-1, 0, 0,-1, 0, 0,-1, 0, // v1,v6,v7,v2 (left)
90  0, 0,-1, 0, 0,-1, 0, 0,-1, 0, 0,-1, // v7,v4,v3,v2 (bottom)
91  -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0 }; // v4,v7,v6,v5 (back)
92 
93 #endif
94 
95 /*---------------------------------------------------------------
96  render
97  ---------------------------------------------------------------*/
99 {
100 #if MRPT_HAS_OPENGL_GLUT
101 
103 
104  // Draw grids ====================================
105  if (m_show_grids)
106  {
107  glLineWidth(m_grid_width);
109 
110  glDisable(GL_LIGHTING); // Disable lights when drawing lines
111 
112  // Antialiasing:
115  if ( m_grid_color.A != 255 )
116  {
119  }
120 
121  glColor4ub(m_grid_color.R,m_grid_color.G,m_grid_color.B,m_grid_color.A);
122 
123  const size_t nGrids = m_grid_cubes.size();
124  for (size_t i=0;i<nGrids;i++)
125  {
126  const TGridCube &c = m_grid_cubes[i];
127 
128  const GLdouble vertices[8*3] = {
129  c.max.x,c.max.y,c.max.z,
130  c.max.x,c.min.y,c.max.z,
131  c.max.x,c.min.y,c.min.z,
132  c.max.x,c.max.y,c.min.z,
133  c.min.x,c.max.y,c.min.z,
134  c.min.x,c.max.y,c.max.z,
135  c.min.x,c.min.y,c.max.z,
136  c.min.x,c.min.y,c.min.z
137  };
138  glVertexPointer(3, GL_DOUBLE, 0, vertices);
139  glDrawElements(GL_LINES, sizeof(grid_line_indices)/sizeof(grid_line_indices[0]), GL_UNSIGNED_BYTE, grid_line_indices);
140  }
141 
142  glEnable(GL_LIGHTING); // Disable lights when drawing lines
143  // End of antialiasing:
144  glPopAttrib();
145  }
146 
147  // Draw cubes ====================================
148  if (!m_enable_lighting) glDisable(GL_LIGHTING);
149 
151 
152  glNormalPointer(GL_FLOAT, 0, normals_cube);
153 
154  if (m_enable_cube_transparency)
155  {
158  }
159 
160  if (m_showVoxelsAsPoints)
161  {
162  glPointSize(m_showVoxelsAsPointsSize);
163  glBegin( GL_POINTS );
164  }
165 
166  for (size_t i=0;i<m_voxel_sets.size();i++)
167  {
168  if (!m_voxel_sets[i].visible) continue;
169 
170  const std::vector<TVoxel> & voxels = m_voxel_sets[i].voxels;
171  const size_t N = voxels.size();
172  for (size_t j=0;j<N;j++)
173  {
174  const mrpt::utils::TColor &vx_j_col = voxels[j].color;
175  glColor4ub(vx_j_col.R, vx_j_col.G, vx_j_col.B, vx_j_col.A);
176 
177  const mrpt::math::TPoint3D &c = voxels[j].coords;
178  const double L = voxels[j].side_length * 0.5;
179 
180  if (!m_showVoxelsAsPoints)
181  {
182  // Render as cubes:
183  const GLdouble vertices[8*3] = {
184  c.x+L,c.y+L,c.z+L,
185  c.x+L,c.y-L,c.z+L,
186  c.x+L,c.y-L,c.z-L,
187  c.x+L,c.y+L,c.z-L,
188  c.x-L,c.y+L,c.z-L,
189  c.x-L,c.y+L,c.z+L,
190  c.x-L,c.y-L,c.z+L,
191  c.x-L,c.y-L,c.z-L
192  };
193  glVertexPointer(3, GL_DOUBLE, 0, vertices);
194  glDrawElements(GL_TRIANGLES, sizeof(cube_indices)/sizeof(cube_indices[0]), GL_UNSIGNED_BYTE, cube_indices);
195  }
196  else
197  {
198  // Render as simple points:
199  glVertex3f(c.x,c.y,c.z);
200  }
201  }
202  }
203 
204 
205  if (m_showVoxelsAsPoints)
206  {
207  glEnd(); // of GL_POINTS
208  }
209 
210  if (m_enable_cube_transparency)
212 
214 
215  if (!m_enable_lighting) glEnable(GL_LIGHTING);
216 
219 
220 #endif
221 }
222 
226 
227 namespace mrpt{
228  namespace utils
229  {
231  out << a.visible << a.voxels;
232  return out;
233  }
235  in >> a.visible >> a.voxels;
236  return in;
237  }
238 
240  out << a.min << a.max;
241  return out;
242  }
244  in >> a.min >> a.max;
245  return in;
246  }
247 
249  out << a.coords << a.side_length << a.color;
250  return out;
251  }
253  in >> a.coords >> a.side_length >> a.color;
254  return in;
255  }
256 
257 }
258 }
259 
260 
261 /*---------------------------------------------------------------
262  Implements the writing to a CStream capability of
263  CSerializable objects
264  ---------------------------------------------------------------*/
266 {
267  if (version) *version=2;
268  else
269  {
270  writeToStreamRender(out);
271 
272  out << m_voxel_sets
273  << m_grid_cubes
274  << m_bb_min << m_bb_max
275  << m_enable_lighting << m_showVoxelsAsPoints << m_showVoxelsAsPointsSize
276  << m_show_grids << m_grid_width << m_grid_color
277  << m_enable_cube_transparency // added in v1
278  << uint32_t(m_visual_mode); // added in v2
279  }
280 }
281 
282 /*---------------------------------------------------------------
283  Implements the reading from a CStream capability of
284  CSerializable objects
285  ---------------------------------------------------------------*/
287 {
288  switch(version)
289  {
290  case 0:
291  case 1:
292  case 2:
293  {
294  readFromStreamRender(in);
295 
296  in >> m_voxel_sets
297  >> m_grid_cubes
298  >> m_bb_min >> m_bb_max
299  >> m_enable_lighting >> m_showVoxelsAsPoints >> m_showVoxelsAsPointsSize
300  >> m_show_grids >> m_grid_width >> m_grid_color;
301 
302  if (version>=1)
303  in >> m_enable_cube_transparency;
304  else m_enable_cube_transparency = false;
305 
306  if (version>=2)
307  {
308  uint32_t i;
309  in >> i;
310  m_visual_mode = static_cast<COctoMapVoxels::visualization_mode_t>(i);
311  }
312  else m_visual_mode = COctoMapVoxels::COLOR_FROM_OCCUPANCY;
313  }
314  break;
315  default:
317 
318  };
319 
321 }
322 
324 {
325  bb_min = m_bb_min;
326  bb_max = m_bb_max;
327 
328  // Convert to coordinates of my parent:
329  m_pose.composePoint(bb_min, bb_min);
330  m_pose.composePoint(bb_max, bb_max);
331 }
332 
334 {
335  return a.coords.z < b.coords.z;
336 }
337 
339 {
340  for (size_t i=0;i<m_voxel_sets.size();i++)
341  {
342  std::sort( m_voxel_sets[i].voxels.begin(),m_voxel_sets[i].voxels.end(), &sort_voxels_z );
343  }
344 }
GLAPI void GLAPIENTRY glDisableClientState(GLenum array)
GLAPI void GLAPIENTRY glEnableClientState(GLenum array)
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const MRPT_OVERRIDE
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values, timewatch, extensions to STL.
Definition: zip.h:16
OPENGL_IMPEXP mrpt::utils::CStream & operator<<(mrpt::utils::CStream &out, const mrpt::opengl::CLight &o)
Definition: CLight.cpp:132
visualization_mode_t
The different coloring schemes, which modulate the generic mrpt::opengl::CRenderizable object color...
double GLdouble
Definition: glew.h:215
GLAPI void GLAPIENTRY glEnable(GLenum cap)
GLAPI void GLAPIENTRY glPointSize(GLfloat size)
#define GL_VERTEX_ARRAY
Definition: glew.h:720
::mrpt::utils::CStream & operator>>(mrpt::utils::CStream &in, CAngularObservationMeshPtr &pObj)
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files.
void setBoundingBox(const mrpt::math::TPoint3D &bb_min, const mrpt::math::TPoint3D &bb_max)
Manually changes the bounding box (normally the user doesn&#39;t need to call this)
#define GL_TRIANGLES
Definition: glew.h:272
void readFromStream(mrpt::utils::CStream &in, int version)
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated) ...
STL namespace.
#define GL_UNSIGNED_BYTE
Definition: glew.h:298
#define GL_ONE_MINUS_SRC_ALPHA
Definition: glew.h:283
void clear()
Clears everything.
GLAPI void GLAPIENTRY glPopAttrib(void)
#define GL_LIGHTING
Definition: glew.h:381
bool sort_voxels_z(const COctoMapVoxels::TVoxel &a, const COctoMapVoxels::TVoxel &b)
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
float GLfloat
Definition: glew.h:213
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
void render_dl() const MRPT_OVERRIDE
Render.
A renderizable object suitable for rendering with OpenGL&#39;s display lists.
A flexible renderer of voxels, typically from a 3D octo map (see mrpt::maps::COctoMap).
#define GL_COLOR_BUFFER_BIT
Definition: glew.h:261
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
Definition: CStream.h:38
This base provides a set of functions for maths stuff.
Definition: CArrayNumeric.h:19
#define GL_LINE_SMOOTH
Definition: glew.h:363
#define GL_NORMAL_ARRAY
Definition: glew.h:721
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const
Introduces a pure virtual method responsible for writing to a CStream.
const GLubyte * c
Definition: glext.h:5590
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
A RGB color - 8bit.
Definition: TColor.h:26
GLubyte GLubyte b
Definition: glext.h:5575
GLAPI void GLAPIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
int version
Definition: mrpt_jpeglib.h:898
GLAPI void GLAPIENTRY glBegin(GLenum mode)
#define GL_BLEND
Definition: glew.h:428
#define GL_POINTS
Definition: glew.h:268
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
The info of each grid block.
GLAPI void GLAPIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
#define GL_SRC_ALPHA
Definition: glew.h:282
The info of each of the voxels.
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
Color goes from black (occupied voxel) to the chosen color (free voxel)
GLAPI void GLAPIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
GLAPI void GLAPIENTRY glPushAttrib(GLbitfield mask)
#define DECLARE_CUSTOM_TTYPENAME(_TYPE)
Identical to MRPT_DECLARE_TTYPENAME but intended for user code.
Definition: TTypeName.h:57
mrpt::math::TPoint3D max
opposite corners of the cube
void OPENGL_IMPEXP checkOpenGLError()
Checks glGetError and throws an exception if an error situation is found.
Definition: gl_utils.cpp:134
GLuint in
Definition: glext.h:6301
The namespace for 3D scene representation and rendering.
GLAPI void GLAPIENTRY glEnd(void)
#define GL_DOUBLE
Definition: glew.h:307
#define GL_FLOAT
Definition: glew.h:303
#define GL_LINES
Definition: glew.h:269
Lightweight 3D point.
unsigned __int32 uint32_t
Definition: rptypes.h:49
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLubyte GLubyte GLubyte a
Definition: glext.h:5575
unsigned char GLubyte
Definition: glew.h:210
#define GL_LINE_BIT
Definition: glew.h:249



Page generated by Doxygen 1.8.14 for MRPT 1.5.6 Git: 4c65e8431 Tue Apr 24 08:18:17 2018 +0200 at lun oct 28 01:35:26 CET 2019