class mrpt::viz::CColorBar
Python API: mrpt.viz.CColorBar
Overview
A colorbar indicator.
This class renders a colorbar as a 3D object, in the XY plane. For an overlay indicator that can be easily added to any display, see Scene::addColorBar()
See also:
mrpt::viz::Scene, mrpt::viz::CRenderizable, Scene::addColorBar()
#include <mrpt/viz/CColorBar.h> class CColorBar: public mrpt::viz::CVisualObject, public mrpt::viz::VisualObjectParams_Triangles, public mrpt::viz::VisualObjectParams_Lines { public: // typedefs typedef std::shared_ptr<mrpt::viz ::CColorBar> Ptr; typedef std::shared_ptr<const mrpt::viz ::CColorBar> ConstPtr; typedef std::unique_ptr<mrpt::viz ::CColorBar> UniquePtr; typedef std::unique_ptr<const mrpt::viz ::CColorBar> ConstUniquePtr; // fields static constexpr const char* className = "mrpt::viz" "::" "CColorBar"; // construction CColorBar( const mrpt::img::TColormap colormap = mrpt::img::cmGRAYSCALE, double width = 0.2, double height = 1.0, float min_col = .0, float max_col = 1.0, float min_value = .0, float max_value = 1.0, const std::string& label_format = std::string("%7.02f"), float label_font_size = .05f ); // methods static constexpr auto getClassName(); static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); static std::shared_ptr<CObject> CreateObject(); template <typename... Args> static Ptr Create(Args&&... args); template <typename Alloc, typename... Args> static Ptr CreateAlloc( const Alloc& alloc, Args&&... args ); template <typename... Args> static UniquePtr CreateUnique(Args&&... args); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; virtual mrpt::rtti::CObject* clone() const; virtual void updateBuffers() const; virtual mrpt::math::TBoundingBoxf internalBoundingBoxLocal() const; void setColormap(const mrpt::img::TColormap colormap); void setColorAndValueLimits( float col_min, float col_max, float value_min, float value_max ); };
Inherited Members
public: // typedefs typedef std::shared_ptr<CObject> Ptr; typedef std::shared_ptr<const CObject> ConstPtr; typedef std::unique_ptr<CObject> UniquePtr; typedef std::unique_ptr<const CObject> ConstUniquePtr; typedef std::shared_ptr<CSerializable> Ptr; typedef std::shared_ptr<const CSerializable> ConstPtr; typedef std::shared_ptr<CVisualObject> Ptr; typedef std::shared_ptr<const CVisualObject> ConstPtr; // structs struct BuffersVersion; struct ChangeCounter; struct PoseAndScale; struct State; // methods mrpt::rtti::CObject::Ptr duplicateGetSmartPtr() const; static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; virtual CObject* clone() const = 0; virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); void setName(const std::string& n); std::string getName() const; bool isVisible() const; void setVisibility(bool visible = true); bool castShadows() const; void castShadows(bool doCast); void enableShowName(bool showName = true); bool isShowNameEnabled() const; CVisualObject& setPose(const mrpt::poses::CPose3D& o); CVisualObject& setPose(const mrpt::poses::CPose2D& o); CVisualObject& setPose(const mrpt::math::TPose3D& o); CVisualObject& setPose(const mrpt::math::TPose2D& o); CVisualObject& setPose(const mrpt::poses::CPoint3D& o); CVisualObject& setPose(const mrpt::poses::CPoint2D& o); mrpt::math::TPose3D getPose() const; PoseAndScale getPoseAndScale() const; mrpt::poses::CPose3D getCPose() const; CVisualObject& setLocation(double x, double y, double z); CVisualObject& setLocation(const mrpt::math::TPoint3D& p); mrpt::img::TColorf getColor() const; mrpt::img::TColor getColor_u8() const; CVisualObject& setColorA(const float a); virtual CVisualObject& setColorA_u8(const uint8_t a); float materialShininess() const; void materialShininess(float shininess); float materialSpecularExponent() const; void materialSpecularExponent(float exponent); mrpt::img::TColorf materialEmissive() const; void materialEmissive(const mrpt::img::TColorf& color); CVisualObject& setScale(float s); CVisualObject& setScale(float sx, float sy, float sz); float getScaleX() const; float getScaleY() const; float getScaleZ() const; CVisualObject& setColor(const mrpt::img::TColorf& c); CVisualObject& setColor(float R, float G, float B, float A = 1); virtual CVisualObject& setColor_u8(const mrpt::img::TColor& c); CVisualObject& setColor_u8(uint8_t R, uint8_t G, uint8_t B, uint8_t A = 255); virtual bool cullElegible() const; virtual void toYAMLMap(mrpt::containers::yaml& propertiesMap) const; virtual bool isCompositeObject() const; virtual const std::deque<std::shared_ptr<CVisualObject>>& getInternalChildren() const; void notifyChange() const; void notifyTransformChange() const; void clearChangedFlag() const; void notifyBBoxChange() const; bool hasToUpdateBuffers() const; uint64_t dataVersion() const; uint64_t transformVersion() const; bool hasToUpdateBuffersSince(uint64_t sinceVersion) const; void updateBuffersIfNeeded() const; virtual void updateBuffers() const; virtual bool traceRay(const mrpt::poses::CPose3D& o, double& dist) const; auto getBoundingBox() const; auto getBoundingBoxLocal() const; auto getBoundingBoxLocalf() const; virtual mrpt::math::TPoint3Df getLocalRepresentativePoint() const; void setLocalRepresentativePoint(const mrpt::math::TPoint3Df& p); mrpt::viz::CText& labelObject() const; std::shared_ptr<mrpt::viz::CText> labelObjectPtr() const; const auto& shaderTrianglesBuffer() const; auto& shaderTrianglesBufferMutex() const; bool isLightEnabled() const; void enableLight(bool enable = true); void cullFaces(const TCullFace& cf); TCullFace cullFaces() const; const auto& shaderLinesVertexPointBuffer() const; const auto& shaderLinesVertexColorBuffer() const; auto& shaderLinesBufferMutex() const; void setLineWidth(float w); float getLineWidth() const; void enableAntiAliasing(bool enable = true); bool isAntiAliasingEnabled() const;
Typedefs
typedef std::shared_ptr<mrpt::viz ::CColorBar> Ptr
A type for the associated smart pointer.
Methods
virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const
Returns information about the class of an object in runtime.
virtual mrpt::rtti::CObject* clone() const
Returns a deep copy (clone) of the object, indepently of its class.
virtual void updateBuffers() const
Called by the rendering system to update internal geometry buffers.
Derived classes should override this to populate their data buffers (triangles, points, lines) when the object geometry changes.
This is called automatically when hasToUpdateBuffers() returns true, which happens after notifyChange() was called.
The base implementation does nothing; derived classes should override.
Thread safety: implementations should lock the appropriate mutexes when writing to shared buffers.
virtual mrpt::math::TBoundingBoxf internalBoundingBoxLocal() const
Must be implemented by derived classes to provide the updated bounding box in the object local frame of coordinates.
This will be called only once after each time the derived class reports to notifyChange() that the object geometry changed.
See also:
getBoundingBox(), getBoundingBoxLocal(), getBoundingBoxLocalf()