class mrpt::viz::CEllipsoid2D
Python API: mrpt.viz.CEllipsoid2D
Overview
A 2D ellipse on the XY plane, centered at the origin of this object pose.
The color is determined by the RGBA fields in the class “CRenderizable”. Note that a transparent ellipse can be drawn for “0<alpha<1” values. If any of the eigen value of the covariance matrix of the ellipsoid is zero, it will not be rendered.
Please read the documentation of CGeneralizedEllipsoidTemplate::setQuantiles() for learning the mathematical details about setting the desired confidence interval.
See also:
opengl::Scene
#include <mrpt/viz/CEllipsoid2D.h> class CEllipsoid2D: public mrpt::viz::CGeneralizedEllipsoidTemplate { public: // typedefs typedef std::shared_ptr<mrpt::viz ::CEllipsoid2D> Ptr; typedef std::shared_ptr<const mrpt::viz ::CEllipsoid2D> ConstPtr; typedef std::unique_ptr<mrpt::viz ::CEllipsoid2D> UniquePtr; typedef std::unique_ptr<const mrpt::viz ::CEllipsoid2D> ConstUniquePtr; // fields static constexpr const char* className = "mrpt::viz" "::" "CEllipsoid2D"; // construction CEllipsoid2D(); // methods static constexpr auto getClassName(); static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); static std::shared_ptr<CObject> CreateObject(); template <typename... Args> static Ptr Create(Args&&... args); template <typename Alloc, typename... Args> static Ptr CreateAlloc( const Alloc& alloc, Args&&... args ); template <typename... Args> static UniquePtr CreateUnique(Args&&... args); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; virtual mrpt::rtti::CObject* clone() const; void set2DsegmentsCount(unsigned int N); virtual bool traceRay(const mrpt::poses::CPose3D& o, double& dist) const; };
Inherited Members
public: // typedefs typedef std::shared_ptr<CObject> Ptr; typedef std::shared_ptr<const CObject> ConstPtr; typedef std::unique_ptr<CObject> UniquePtr; typedef std::unique_ptr<const CObject> ConstUniquePtr; typedef std::shared_ptr<CSerializable> Ptr; typedef std::shared_ptr<const CSerializable> ConstPtr; typedef std::shared_ptr<CVisualObject> Ptr; typedef std::shared_ptr<const CVisualObject> ConstPtr; typedef mrpt::math::CMatrixFixed<double, DIM, DIM> cov_matrix_t; typedef mrpt::math::CMatrixFixed<double, DIM, 1> mean_vector_t; typedef mrpt::math::CMatrixFixed<float, DIM, 1> array_parameter_t; typedef mrpt::math::CMatrixFixed<float, DIM, 1> array_point_t; // structs struct BuffersVersion; struct ChangeCounter; struct PoseAndScale; struct State; // methods mrpt::rtti::CObject::Ptr duplicateGetSmartPtr() const; static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; virtual CObject* clone() const = 0; virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const; static const mrpt::rtti::TRuntimeClassId& GetRuntimeClassIdStatic(); void setName(const std::string& n); std::string getName() const; bool isVisible() const; void setVisibility(bool visible = true); bool castShadows() const; void castShadows(bool doCast); void enableShowName(bool showName = true); bool isShowNameEnabled() const; CVisualObject& setPose(const mrpt::poses::CPose3D& o); CVisualObject& setPose(const mrpt::poses::CPose2D& o); CVisualObject& setPose(const mrpt::math::TPose3D& o); CVisualObject& setPose(const mrpt::math::TPose2D& o); CVisualObject& setPose(const mrpt::poses::CPoint3D& o); CVisualObject& setPose(const mrpt::poses::CPoint2D& o); mrpt::math::TPose3D getPose() const; PoseAndScale getPoseAndScale() const; mrpt::poses::CPose3D getCPose() const; CVisualObject& setLocation(double x, double y, double z); CVisualObject& setLocation(const mrpt::math::TPoint3D& p); mrpt::img::TColorf getColor() const; mrpt::img::TColor getColor_u8() const; CVisualObject& setColorA(const float a); virtual CVisualObject& setColorA_u8(const uint8_t a); float materialShininess() const; void materialShininess(float shininess); float materialSpecularExponent() const; void materialSpecularExponent(float exponent); mrpt::img::TColorf materialEmissive() const; void materialEmissive(const mrpt::img::TColorf& color); CVisualObject& setScale(float s); CVisualObject& setScale(float sx, float sy, float sz); float getScaleX() const; float getScaleY() const; float getScaleZ() const; CVisualObject& setColor(const mrpt::img::TColorf& c); CVisualObject& setColor(float R, float G, float B, float A = 1); virtual CVisualObject& setColor_u8(const mrpt::img::TColor& c); CVisualObject& setColor_u8(uint8_t R, uint8_t G, uint8_t B, uint8_t A = 255); virtual bool cullElegible() const; virtual void toYAMLMap(mrpt::containers::yaml& propertiesMap) const; virtual bool isCompositeObject() const; virtual const std::deque<std::shared_ptr<CVisualObject>>& getInternalChildren() const; void notifyChange() const; void notifyTransformChange() const; void clearChangedFlag() const; void notifyBBoxChange() const; bool hasToUpdateBuffers() const; uint64_t dataVersion() const; uint64_t transformVersion() const; bool hasToUpdateBuffersSince(uint64_t sinceVersion) const; void updateBuffersIfNeeded() const; virtual void updateBuffers() const; virtual bool traceRay(const mrpt::poses::CPose3D& o, double& dist) const; auto getBoundingBox() const; auto getBoundingBoxLocal() const; auto getBoundingBoxLocalf() const; virtual mrpt::math::TPoint3Df getLocalRepresentativePoint() const; void setLocalRepresentativePoint(const mrpt::math::TPoint3Df& p); mrpt::viz::CText& labelObject() const; std::shared_ptr<mrpt::viz::CText> labelObjectPtr() const; const auto& shaderLinesVertexPointBuffer() const; const auto& shaderLinesVertexColorBuffer() const; auto& shaderLinesBufferMutex() const; void setLineWidth(float w); float getLineWidth() const; void enableAntiAliasing(bool enable = true); bool isAntiAliasingEnabled() const; const auto& shaderTrianglesBuffer() const; auto& shaderTrianglesBufferMutex() const; bool isLightEnabled() const; void enableLight(bool enable = true); void cullFaces(const TCullFace& cf); TCullFace cullFaces() const; template <typename MATRIX, typename VECTOR> void setCovMatrixAndMean( const MATRIX& new_cov, const VECTOR& new_mean ); cov_matrix_t getCovMatrix() const; template <typename MATRIX> void setCovMatrix(const MATRIX& new_cov); void setQuantiles(float q); float getQuantiles() const; void setNumberOfSegments(const uint32_t numSegments); uint32_t getNumberOfSegments() const; void enableDrawSolid3D(bool v); virtual bool traceRay(] const mrpt::poses::CPose3D& o, ] double& dist) const; virtual void updateBuffers() const; virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const;
Typedefs
typedef std::shared_ptr<mrpt::viz ::CEllipsoid2D> Ptr
A type for the associated smart pointer.
Methods
virtual const mrpt::rtti::TRuntimeClassId* GetRuntimeClass() const
Returns information about the class of an object in runtime.
virtual mrpt::rtti::CObject* clone() const
Returns a deep copy (clone) of the object, indepently of its class.
void set2DsegmentsCount(unsigned int N)
The number of segments of a 2D ellipse (default=20)
virtual bool traceRay(const mrpt::poses::CPose3D& o, double& dist) const
Ray tracing.