33 #if MRPT_HAS_OPENGL_GLUT
35 if (m_enableTransparency)
52 for (it=m_triangles.begin();it!=m_triangles.end();++it)
56 float ax= it->x[1] - it->x[0];
57 float ay= it->y[1] - it->y[0];
58 float az= it->z[1] - it->z[0];
60 float bx= it->x[2] - it->x[0];
61 float by= it->y[2] - it->y[0];
62 float bz= it->z[2] - it->z[0];
66 glColor4f( it->r[0],it->g[0],it->b[0],it->a[0] );
69 glColor4f( it->r[1],it->g[1],it->b[1],it->a[1] );
72 glColor4f( it->r[2],it->g[2],it->b[2],it->a[2] );
118 writeToStreamRender(out);
121 for (
size_t i=0;i<
n;i++)
125 out << m_enableTransparency;
140 readFromStreamRender(
in);
144 for (
size_t i=0;i<
n;i++)
148 in >> m_enableTransparency;
149 else m_enableTransparency =
true;
155 polygonsUpToDate=
false;
160 if (!polygonsUpToDate) updatePolygons();
290 const float col =
r/255.f;
298 const float col =
g/255.f;
306 const float col =
b/255.f;
314 const float col =
a/255.f;
320 if (!polygonsUpToDate) updatePolygons();
321 size_t N=tmpPolygons.size();
322 for (
size_t i=0;i<N;i++) polys[i]=tmpPolygons[i].poly;
327 size_t N=m_triangles.size();
328 tmpPolygons.resize(N);
329 for (
size_t i=0;i<N;i++)
for (
size_t j=0;j<3;j++) {
336 polygonsUpToDate=
true;
342 bb_min =
mrpt::math::TPoint3D(std::numeric_limits<double>::max(),std::numeric_limits<double>::max(), std::numeric_limits<double>::max());
343 bb_max =
mrpt::math::TPoint3D(-std::numeric_limits<double>::max(),-std::numeric_limits<double>::max(),-std::numeric_limits<double>::max());
345 for (
size_t i=0;i<m_triangles.size();i++)
363 m_pose.composePoint(bb_min, bb_min);
364 m_pose.composePoint(bb_max, bb_max);
368 reserve(m_triangles.size()+
p->m_triangles.size());
369 m_triangles.insert(m_triangles.end(),
p->m_triangles.begin(),
p->m_triangles.end());
370 polygonsUpToDate=
false;
#define IMPLEMENTS_SERIALIZABLE(class_name, base, NameSpace)
This must be inserted in all CSerializable classes implementation files.
static void triangle_readFromStream(mrpt::utils::CStream &i, CSetOfTriangles::TTriangle &t)
static void triangle_writeToStream(mrpt::utils::CStream &o, const CSetOfTriangles::TTriangle &t)
3D polygon, inheriting from std::vector<TPoint3D>
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
The base class of 3D objects that can be directly rendered through OpenGL.
A set of colored triangles.
void readFromStream(mrpt::utils::CStream &in, int version)
Introduces a pure virtual method responsible for loading from a CStream This can not be used directly...
void getPolygons(std::vector< mrpt::math::TPolygon3D > &polys) const
Gets the polygon cache.
bool traceRay(const mrpt::poses::CPose3D &o, double &dist) const MRPT_OVERRIDE
Ray tracing.
void updatePolygons() const
Polygon cache updating.
void writeToStream(mrpt::utils::CStream &out, int *getVersion) const
Introduces a pure virtual method responsible for writing to a CStream.
void insertTriangles(const InputIterator &begin, const InputIterator &end)
Inserts a set of triangles, bounded by iterators, into this set.
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const MRPT_OVERRIDE
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
CRenderizable & setColorR_u8(const uint8_t r) MRPT_OVERRIDE
Color components in the range [0,255].
CRenderizable & setColor_u8(const mrpt::utils::TColor &c) MRPT_OVERRIDE
Changes the default object color.
CRenderizable & setColorG_u8(const uint8_t g) MRPT_OVERRIDE
Color components in the range [0,255].
CRenderizable & setColorA_u8(const uint8_t a) MRPT_OVERRIDE
Color components in the range [0,255].
CRenderizable & setColorB_u8(const uint8_t b) MRPT_OVERRIDE
Color components in the range [0,255].
A class used to store a 3D pose (a 3D translation + a rotation in 3D).
This base class is used to provide a unified interface to files,memory buffers,..Please see the deriv...
size_t ReadBufferFixEndianness(T *ptr, size_t ElementCount)
Reads a sequence of elemental datatypes, taking care of reordering their bytes from the MRPT stream s...
void WriteBufferFixEndianness(const T *ptr, size_t ElementCount)
Writes a sequence of elemental datatypes, taking care of reordering their bytes from the running arch...
const Scalar * const_iterator
GLAPI void GLAPIENTRY glEnable(GLenum cap)
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
GLAPI void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
GLAPI void GLAPIENTRY glBegin(GLenum mode)
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
#define GL_ONE_MINUS_SRC_ALPHA
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLAPI void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
GLdouble GLdouble GLdouble r
GLubyte GLubyte GLubyte a
bool BASE_IMPEXP traceRay(const std::vector< TPolygonWithPlane > &vec, const mrpt::poses::CPose3D &pose, double &dist)
Fast ray tracing method using polygons' properties.
#define MRPT_THROW_UNKNOWN_SERIALIZATION_VERSION(__V)
For use in CSerializable implementations.
This base provides a set of functions for maths stuff.
The namespace for 3D scene representation and rendering.
Classes for 2D/3D geometry representation, both of single values and probability density distribution...
Classes for serialization, sockets, ini-file manipulation, streams, list of properties-values,...
void keep_max(T &var, const K test_val)
If the second argument is above the first one, set the first argument to this higher value.
void keep_min(T &var, const K test_val)
If the second argument is below the first one, set the first argument to this lower value.
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
unsigned __int32 uint32_t
double z
X,Y,Z coordinates.
A RGB color - floats in the range [0,1].