struct mrpt::viz::COctoMapVoxels::TGridCube
Overview
The info of each grid block.
#include <mrpt/viz/COctoMapVoxels.h> struct TGridCube { // fields mrpt::math::TPoint3Df min; mrpt::math::TPoint3Df max; // construction TGridCube(); TGridCube( const mrpt::math::TPoint3Df& min_, const mrpt::math::TPoint3Df& max_ ); };
Fields
mrpt::math::TPoint3Df min
opposite corners of the cube