class mrpt::viz::VisualObjectParams_TexturedTriangles

Overview

#include <mrpt/viz/CVisualObject.h>

class VisualObjectParams_TexturedTriangles: public mrpt::viz::CVisualObject
{
public:
    // construction

    VisualObjectParams_TexturedTriangles();

    // methods

    const auto& shaderTexturedTrianglesBuffer() const;
    auto& shaderTexturedTrianglesBufferMutex() const;
    bool isLightEnabled() const;
    void enableLight(bool enable = true);
    TCullFace cullFaces() const;
    const mrpt::img::CImage& getTextureImage() const;
    const mrpt::img::CImage& getTextureAlphaImage() const;
    bool textureImageHasBeenAssigned() const;
    bool textureLinearInterpolation() const;
    void enableTextureMipMap(bool enable);
    bool textureMipMap() const;
};

// direct descendants

class CMesh;
class CSetOfTexturedTriangles;
class CTexturedPlane;

Inherited Members

public:
    // structs

    struct OutdatedState;
    struct State;